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  #51  
Old 09-15-2014, 11:05 PM
Sk00ba5t3v3 Sk00ba5t3v3 is offline
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Quote:
Originally Posted by Concave [You must be logged in to view images. Log in or Register.]
See my prior post.

These people cannot easily relocate.

You're talking 2+ hours time to go somewhere else.

They do not regularly have 29+ or 34+ porters.
This is EVERquest not Quickiequest. Shit, you might as well call this game FOReverquest. A 2 hr boat ride is part of the experience. Brell knows I've done it a dozen times on red already. I even LD on the boat and swam back.

If I didnt like it...I'd be playing WOW
  #52  
Old 09-15-2014, 11:20 PM
Heyitsme Heyitsme is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
Having a twinked out noob with no drop gear was super classic. Sorry item loot people, Verant even had to nerf guys who deleveled epic chars and had absurd 1hand slash and attack ratings.

This is a dumb thread, people want to make the developers change the entire fucking game because they're running into PVP in crushbone. Go level somewhere else if you don't want to get killed.
Not everyone did that, i saw a fair amount of loot drops when twinks went down

and lol @ want the devs to change the entire game, its a small tweak to the current group xp mechanic

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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Pvp level range is 4. It takes like an hour to out level a twink griefer.
One hour 4 levels, lol. Whens the last time you went out and got pick up groups HB

Theres this group right now in CB, been at it for 2 hours, bard aoeing with a high level helping

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See what theyre doing, ok sure 1 hour 4 levels realistic for naked new bloods starting

Anyhow my problem isnt with if its slow or not, its that its too much of a step from solo to duo, makin people not plow through for longer until they find a group
Last edited by Heyitsme; 09-16-2014 at 12:32 AM..
  #53  
Old 09-15-2014, 11:30 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Mac Drettj [You must be logged in to view images. Log in or Register.]
enable player verse player charm please

classic
And Fear!

Why is pvp charm disabled?

H
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  #54  
Old 09-15-2014, 11:50 PM
Eslade Eslade is offline
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Dunno if it still works this way but in live blue servers you could fear someone during a duel and anybody could jump in and attack your opponent. Good times.
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WIPE IT CLEAN ITS TERRIBLE
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  #55  
Old 09-15-2014, 11:52 PM
Potus Potus is offline
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Quote:
Originally Posted by Heyitsme [You must be logged in to view images. Log in or Register.]
Not everyone did that, i saw a fair amount of loot drops when twinks went down

and lol @ want the devs to change the entire game, its a small tweak to the current group xp mechanic
You want all spells to land on lowbies. You want item loot. You want a set of no drop gear given to all noobies.

Those aren't small tweaks at all, and they're likely to really screw with the game in a lot of ways you're not imagining, like for example said 2 twinks rooting you and then murdering you and taking whatever nice item you have away.

I really don't know what you want here except to not die in Crushbone, which next to Unrest and City of Mist is the griefiest zone in the game. There's other cool places to level, and I know it's hard to find friends early on because I had to start here too all alone, but there's an entire guild devoted to griefing people there, it's probably not a great place to level right now.
  #56  
Old 09-15-2014, 11:58 PM
Heyitsme Heyitsme is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
You want all spells to land on lowbies. You want item loot. You want a set of no drop gear given to all noobies.

Those aren't small tweaks at all, and they're likely to really screw with the game in a lot of ways you're not imagining, like for example said 2 twinks rooting you and then murdering you and taking whatever nice item you have away.
Whoa there chief. Im just saying unrootable twinks like on Rallos shouldnt be a thing here since they never risk anything.

I said in the op item loot is not happening, i just replied to someone that talked about it, like, ok in theory if wed have item loot, then id add some lowbie no drop to compensate.

Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
Those aren't small tweaks at all, and they're likely to really screw with the game in a lot of ways you're not imagining, like for example said 2 twinks rooting you
I dont see how that matters as if you are a newb you dont have any resist gear anyway
Last edited by Heyitsme; 09-16-2014 at 02:06 AM..
  #57  
Old 09-16-2014, 01:06 AM
Swyft Swyft is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
And Fear!

Why is pvp charm disabled?

H
It was disabled less than 4 months after classic launch, WHY because two necro's would roll around killing everyone. LOL Charm is worse, say I'm a enchanter and I'm in SRO someone comes in I Rapture and throw feedback on them, then I throw them into Andad Fila. His first swing deals dmg off the dmg shield, Now the bard is summoning and locked onto argo with the charmed person. Or better yet I'm lvl 12 in Freeport waiting at zoneline, someone enter's I charm them and throw them into entrance guards, and zone after they die, and I do it again, and again, and again! you get the picture.

I mean you can add it, and I'd have a ball with it, but everyone would cry to nerf it in less then 2 hours of you adding it, and Me and Runya would grief off half of Red in a single day with exp loss. LOL ever see what happens when you fear a player in sebs lol neither have I but I'm sure it's allot of fun.

Now you should be able to fear ALL pet's which you currently can't and that was always allowed.
Last edited by Swyft; 09-16-2014 at 01:20 AM..
  #58  
Old 09-16-2014, 01:18 AM
Haynar Haynar is offline
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All pets should be fearable in pvp?

Tell me more Obi Wan....

Find me some more info on that.
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  #59  
Old 09-16-2014, 01:31 AM
Swyft Swyft is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
All pets should be fearable in pvp?

Tell me more Obi Wan....

Find me some more info on that.
I don't know if it show's in lucy or what not, but currently you only allow Spook the Dead to be cast on pet's and that only work's on necro pet's. Mage's and Necro's had to be real careful in dungeons because it was pretty common for a fear class to try and fear your pet and start a train.

But it was pretty much common knowledge on Red server's that Fear was always used on pet's. I used to play a Necro and I always went for the fear on a mage pet's. Tried it here and was like WTF man.

Both charm and Fear were cast-able on Pet's but Charm would just Poof the pet, like you hit go away, meanwhile Fear worked as intended.

The guy at the bottom of this page mentions charm-poofing pets which was something every enchanter did to a mage in pvp http://www.thesafehouse.org/forums/s...ead.php?t=7812


lotta good reference material here

http://www.tski.co.jp/cgi-bin/namazu...y=pvp&whence=0

It clearly shows that pvp charm/fear was still in effect sep 13th 1999, sadly no patch notes mention charm on pets but I'm sure players here can confirm the charm-poof and fear always working on pet's.
Last edited by Swyft; 09-16-2014 at 02:32 AM..
  #60  
Old 09-16-2014, 04:45 AM
Potus Potus is offline
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Pets never resisted fear on live, until they added that stupid Mage pet spell and Spec pets finally got invuln.

Until then, super easy to fear pets, caused tons of trains, could get banned if a GM saw it and thought you were doing it to be a jerk.
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