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  #91  
Old 08-19-2014, 04:49 PM
Krosan Krosan is offline
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Quote:
Originally Posted by Tooty [You must be logged in to view images. Log in or Register.]
Actually, I did talk to the group. Their recourse was to buy one or get lost. They weren't going to stop pulling mobs. They weren't going to let me have an area. They weren't going to compromise. I came to the forums to get some feedback from GM's b/c I couldn't get a response to my petitions in game (I guess you didn't read anything). Now, the group is letting me have the tunnel. They did say they would give a pipe, but then rescinded the offer opting to let me have the tunnel and lose about 10ish mobs per pull. Vidarr has been very nice. Kronas has helped setup my situation here too. You, however, are worthless and argumentative. I hope you have a nice day despite this.

-Tooty Mc'Lessfrustrated
Yes, Vidarr pulled around Tooty and now I have replaced him as puller and am doing the same. Like I said earlier if you're dead-set on farming pipe I will always try and work with you.
  #92  
Old 08-19-2014, 04:50 PM
Nitsude Nitsude is offline
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+10 would read again

Thanks for helping me pass away my time in Tunnel Questing.
  #93  
Old 08-19-2014, 04:57 PM
Derubael Derubael is offline
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Location: Cabilis East, in the northwest corner of the zone-in from Field of Bone
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Didn't read through the thread, but this has been addressed before.

No, Chardok AOE groups cannot take up the whole zone/train you if you wish to camp something in Chardok. Yes, this means if a few groups posted up in Chardok, the AOE group would be forced to share. No, there are no special rules in Chardok protecting AOE groups, period. They need to share like everyone else.

If you have a problem, petition. If no one is available for immediate help, have someone fraps/record the incident and the situation will be dealt with. Or you are welcome to point people to this post to reinforce that you're allowed to camp mobs without being disturbed.

Someone did make a good point here though - you will need to talk with the Chardok group when you arrive and let them know you are interested in grouping down there. They will have to pick a camp. 99% of the time they will choose to continue AOE'ing around your camp.
Last edited by Derubael; 08-19-2014 at 05:45 PM.. Reason: edited wording
  #94  
Old 08-19-2014, 04:59 PM
Tooty Tooty is offline
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Thanks for the clarity Derubael, and thanks to Krosan for his awesomeness as a human being.

-edited to correct Krosan's name
  #95  
Old 08-19-2014, 05:00 PM
Rais Rais is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Anyone up for a standard Chardok group? I have a 58 rogue or 57 necro I can jump on.

Used to group in there before the AOE peeps turned up with their eyes on the TunnelQuest tokens.
This is the attitude you get to see everyday on red. Watch and learn. Someone willing to work something out for both parties? Ok, but lets screw them over. It's more fun.
  #96  
Old 08-19-2014, 05:06 PM
Ele Ele is offline
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Quote:
Originally Posted by Rais [You must be logged in to view images. Log in or Register.]
This is the attitude you get to see everyday on red. Watch and learn. Someone willing to work something out for both parties? Ok, but lets screw them over. It's more fun.
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  #97  
Old 08-19-2014, 05:14 PM
sulpher01 sulpher01 is offline
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Love how the majority of the suggestions are how to grief the AE group into leaving... that is so p99 style.
  #98  
Old 08-19-2014, 05:21 PM
Estu Estu is offline
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I'm glad the situation here got resolved but I don't understand the hate for Chardok AE groups in general. Being able to take down a hundred mobs at once inside a high-level dungeon is really cool, the use of the various class abilities to accomplish it is really impressive, and frankly, I find the selling of proxy EXP spots completely innocuous. To me, an AE group is an extreme example of what's really amazing about EverQuest: the ability to use the mechanics of the game to accomplish feats that the developers never dreamed possible. If you really want to do a standard EXP group in Chardok for whatever reason then you can do it as per server rules, but to set one up solely to spite an AE group is completely absurd and childish.
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  #99  
Old 08-19-2014, 05:23 PM
Juryiel Juryiel is offline
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Quote:
Originally Posted by Tenlaar [You must be logged in to view images. Log in or Register.]
These are disappointing to see.
Yeah that Reckles guy seems disappointing. Most of the others seem to be willing to give him the camp and miss out on the 10 - 15 mobs though, even if begrudgingly so, so actually a lot better than I expected.
  #100  
Old 08-19-2014, 05:37 PM
zyryn zyryn is offline
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The ae group immediately worked out a solution to the conflict. Tasselhoff must have logged in the middle of our discussion on a remedy.

[Tue Aug 19 14:57:25 2014] Vidarr says, 'k, so this troll guy Tooty is in here trying to camp for the metal pipe thing, you guys know this?'
[Tue Aug 19 14:57:43 2014] Rekles says, 'was not aware of that'

Note the time stamp on the log. I'm not sure about others in the ae, but just like Rekles, I was not aware of the conflict until Vidarr mentioned. We immediately came up with a solution (with some complaints of course) and gave the tunnel to Tooty.

If the time stamping on this thread is accurate, the orignal post is HOURS before we were even notified that there was an issue. It's very difficult to come to a solution in game, when people choose to go to the forums rather than talk it out in game.
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