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  #91  
Old 08-19-2014, 04:11 PM
Clark Clark is offline
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Originally Posted by gnomishfirework [You must be logged in to view images. Log in or Register.]
why are people who dont play coming nad bashing the GMs for their hardwork in purging the RMT menace?
Because they didnt . Nihilum should have been deleted.
  #92  
Old 08-19-2014, 04:13 PM
Mac Drettj Mac Drettj is offline
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Originally Posted by Clark [You must be logged in to view images. Log in or Register.]
Because they didnt . Nihilum should have been deleted.
Nihilum deleted

Nillyhum created later that day

GREAT PLAN
  #93  
Old 08-19-2014, 04:20 PM
Clark Clark is offline
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Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
To me it doesnt look like theyve learned much from mistakes done in the past. For example, i didnt see any ulterior posts by Sirken indicating that hes understood that the problem that led to PnP was not the playerbase, it was letting the worst aspects of the box (Vets with knowledge of the game with an explicit intention of griefing newer, without guilds people off the box) take control of the box with the xp loss in pvp mechanic.

So then an artificial solution had to be applied (PnP) akin to having to amputate a limb because treatment came too late.

Soon enough a new game will come out that will eclipse EQ, its almost inevitable. Myself i wouldnt put another 3 years on a Rogean and co led box, or any other box most likely. Its been a fun-ish 3 years but theres no way id do it again, not without a clean slate where devs have a clear understanding of what went wrong during the first 2 years. I myself pushed for a wipe months ago, but got around to thinking this would be bad. A long read, if you are interested: http://www.project1999.com/forums/sh...d.php?t=138880 Having a new server will solve nothing if the same mistakes are repeated, is my point. I dont think they will not repeat the same mistakes, or they will make new ones, they have too much of a PVE mindset for a pvp server, is my point.

Games like Star Citizen and Elite: Dangerous are the precursors to a whole new batch of games where people are willing to pay devs in advance for the hope and promise of a non-shitty, back to the sandbox game. This is where the future is, multiple sandbox games are already in alpha.

So enjoy red99 while it lasts, is my suggestion. I predicted that if a team server gets created, it will suck all the pop from red, finish it mortal kombat style, and die of its own death a couple of months later because balance is much harder to acheive on a teams server. Maybe my assesment is wrong, we will see. But to me the best option is to keep listening to the playerbase (while being on guard for fake feedback intended to give some players an advantage) and add little tweaks here and there to red. Thats as good as it gets. Be careful what you wish for etc etc...

Personally i dont think red needs much of anything else. The group xp thing was a good thing, just maybe some events if the GMs get around to it. Maybe some optional item loot system if Rogean and co get the time for it and think its a good idea.
Agree with most of this. All P99 players hope for is a sandbox where players make rules (blue and red), but things have been straying away with custom rules of how a few people envision EQ servers should operate. Bring back the sandbox days!
  #94  
Old 08-19-2014, 05:02 PM
Potus Potus is offline
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New server is absolutely pointless without GM support. Sadly all the GMs on this project are too busy policing who parks what ranger at Trakanon on blue.
  #95  
Old 08-19-2014, 10:57 PM
DRAGONBAIT DRAGONBAIT is offline
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i dont get the teams server thing...anyone here played on tallon? it was teams, it was fun as a lowbie, go to gfay as a gnome to kill elves and viceversa or being a darkie and fighting lighties thru nektulos...but about end game? we all joined guilds, noone cared about the team thing, only prob was when fighting other guilds sometimes only darkies, or shorties stood alive and it was kind of weird when noone could attack noone. So, my point as a real pvp server... teams just doesnt make any sense in the long run since with low pop there wont be any low lvl gameplay for that team pvp scenarios.

that or someone explain it to me plz
  #96  
Old 08-19-2014, 11:03 PM
Bazia Bazia is offline
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people having 12+ level 60s each is classic
  #97  
Old 08-20-2014, 06:28 AM
GoldScar GoldScar is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
I would like a server that wipes every 2 years. 8 months per expansion.
boom
  #98  
Old 08-20-2014, 11:15 AM
Pudge Pudge is offline
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Quote:
Originally Posted by DRAGONBAIT [You must be logged in to view images. Log in or Register.]
i dont get the teams server thing...anyone here played on tallon? it was teams, it was fun as a lowbie, go to gfay as a gnome to kill elves and viceversa or being a darkie and fighting lighties thru nektulos...but about end game? we all joined guilds, noone cared about the team thing, only prob was when fighting other guilds sometimes only darkies, or shorties stood alive and it was kind of weird when noone could attack noone. So, my point as a real pvp server... teams just doesnt make any sense in the long run since with low pop there wont be any low lvl gameplay for that team pvp scenarios.

that or someone explain it to me plz
The teams server will be so you can always attack ppl on the other team. 3 teams, some form of item loot. And probably a mechanic in place to keep teams balanced. The reasons ppl are clamoring for teams are 1) fresh server (since we have all been told r99 will never wipe), 2) bluebies get to dip their toes while still having automatic support group/friends (+pop), 3) not everyone will be on the same team (ala nihilum), 4) it hasent been done before. Spice up this old game.
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  #99  
Old 08-20-2014, 11:49 AM
heartbrand heartbrand is offline
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will donate cost of box
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  #100  
Old 08-20-2014, 12:02 PM
Nirgon Nirgon is offline
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Will donate enough cheetos to cover the devs in sweet dust whilst they work on it

After Velious + planar 2.0 done
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