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#6
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There are plans for a pvp teams server but they're still way off in the distance. Now is a good time to "practice" and get acquainted with EQ pvp mechanics.
Some real basics: - Fear doesnt work in pvp but snare/darkness/whirl til you hurl does. - A lot of players gear for magic resistance so it can make playing magic based caster classes quite difficult (enchanter etc). - Hybrids generally do well. - Melee classes "joust" a lot, trying to dodge a timed running attack from other melees while trying to land an attack themselves (toggling auto attack on and off accordingly). - Clerics can outheal wiz nukes to a point. - Popular leveling zones on blue can be dangerous (MM/Unrest/CoM etc). - The best way to play is to group up, make friends and try not to solo to 60. -
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