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#101
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#102
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not sure if you played the game or not but other than pvp its super boring and grindy as shit
2 ganks are all its gonna take to make non pvpers quit, specially when the pvpers grief their boats after robbing them (which they always do) | ||
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#103
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#105
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Hell Shadowbanes EMU still has 3x the pop 99blue does even at it's peak. | |||
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Last edited by Syft 2.0; 08-11-2014 at 02:47 PM..
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#106
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Iv always wanted to experience a "proper" shadowbane. Count me in !!!!
and show me how to get early access . | ||
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#107
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Gotta say. Level 20 now. Questing is just like WoW, super stale.
I've been told however this is basically the tutorial to do the quest line up to lvl 30 then you can do whatever you want so I'll tough it out. I will never understand why they only make MMO's fun to play after you already dump in tons of trivial hours grinding at not fun stuff. | ||
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#108
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I'm not a fan of the theme-park quest styles, myself. But realistically there's not many other options when you're still in the 'learning and character development' phase of the game, which is up until level 30, arguably. I like that they twist crafting quests in there too, as I understand it that player-made items can be some of the better stuff out there at this time. Once you hit 50 though, and have people to roll around with, things definitely get more interesting (just like in any game, hell even Red99) in that there are much more PvP opportunities, nautical combat, and more. | |||
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#109
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Anyone else gunna be playing in the next beta event on the 14th-18th?
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#110
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It's pretty unigue in the fact that a player can literally choose their preferred playstyle and end up fully geared at endgame. The blue aspect of the game totally feeds the games pvp. They've done something that only Shadowbane has previously done, they killed the treadmill! | |||
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