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#61
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eq is a numbers game... eq has zero skill...
get the fuck out of here, you dont know shit about EQ go sit back in your little circle of bluebies holding hands waiting 3 months for your turn to fight dracoliche makes me sick | ||
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#62
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The rustling is strong
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#63
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dats what i thought
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#64
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Quote:
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#66
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Honestly from my experience EQ pvp has very little skill to do with it.
The majority of it is class vs class (rock, paper, scissors), preparation, initiation, and HUGELY RNG.
__________________
Bitch Please. I'm Fabulous!
Masquerade - R99 Foxxie/Foxie - R99 ![]() | ||
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#67
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Monk beats 5 people same lvl 5 on 1 says it takes skill....
More like pvp is so totally un balanced the other people really never had a chance not due to their lack of skill but the games lack of balancing classes for pvp as it was never intended to be a pvp game. The OP has made this point very clear all on his own. | ||
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#68
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Quote:
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#69
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Quote:
The thing about it is, the vast majority of any encounter in any game is preparation. If it wasn't, we'd be complaining about the lack of depth and homogenous feeling of our class selection. I like the idea of shining in different situations and being useless in others. It's kind of what makes the game. That and pvp is not the end of the line. There are still xp groups, the need to move around and farming groups formed daily not to mention a metric fuck ton of raid targets to choose from*. The game feels more complete with pvp and it's accomplished by giving you something more to think about than simply the pve content ahead of you. That and you can finally use pages two and three in your spellbook. Give it a try, worst case scenario you find out which classes are effective and which aren't.
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Impotent Rage - 59 Ranger
Hidying Imdad - 22 Cleric Yumyums Inmahtumtums - 60 Enchanter | |||
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#70
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