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  #11  
Old 07-21-2014, 01:59 PM
Alunova Alunova is offline
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Could not replicate this one.

I redid the pathing in this room maybe 6 months ago and it seems to work fine for me.
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  #12  
Old 07-21-2014, 02:35 PM
Brocode Brocode is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
Could not replicate this one.

I redid the pathing in this room maybe 6 months ago and it seems to work fine for me.
Yeah, my most successful way to replicate was go to the corner and try to aggro, like at the throne thing to the right at corner, aggro or auto aggro seemed to do the trick, and one def that i replicated was, let one sarnak run at 18% life and just wait sitting, a swarm of mobs would come all bugged unless i step down there to the ground.
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  #13  
Old 07-21-2014, 02:40 PM
Alunova Alunova is offline
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All corners work fine for me, testing right now.

What exactly is happening? Is it just a minor visual deal where they run sideways a bit or take odd paths but still get to you quickly?

Are they getting stuck running back and forth where they can't get to you at all?
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  #14  
Old 07-21-2014, 02:49 PM
Brocode Brocode is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
All corners work fine for me, testing right now.

What exactly is happening? Is it just a minor visual deal where they run sideways a bit or take odd paths but still get to you quickly?

Are they getting stuck running back and forth where they can't get to you at all?
Like they attacking you, but you just watch them hit you, unless you riposte, if i move i see they do a small bounce under and most of the time up with me.
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  #15  
Old 07-21-2014, 02:50 PM
zanderklocke zanderklocke is offline
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Quote:
Originally Posted by Brocode [You must be logged in to view images. Log in or Register.]
Yeah, my most successful way to replicate was go to the corner and try to aggro, like at the throne thing to the right at corner, aggro or auto aggro seemed to do the trick, and one def that i replicated was, let one sarnak run at 18% life and just wait sitting, a swarm of mobs would come all bugged unless i step down there to the ground.
Fraps it and post to youtube.
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  #16  
Old 07-21-2014, 03:18 PM
Brocode Brocode is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Fraps it and post to youtube.
good idea, even tho if i knew how to do in better quality.

https://www.youtube.com/watch?v=ZFqN...ature=youtu.be
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  #17  
Old 07-21-2014, 03:27 PM
Alunova Alunova is offline
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I see it now, but not much I can do to fix this. It happens during LoS pathing. The NPC can still hit the player, so it's mainly just a graphical error. Will keep it noted in case I find a way to fix it.
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  #18  
Old 07-21-2014, 03:29 PM
Brocode Brocode is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
I see it now, but not much I can do to fix this. It happens during LoS pathing. The NPC can still hit the player, so it's mainly just a graphical error. Will keep it noted in case I find a way to fix it.

AHh okie =/, and the last about path i remember in yeti caves (dreadlands), if you snared one of those bastards, since they couldnt walk they would just warp around till a certain point.
Last edited by Brocode; 07-21-2014 at 03:35 PM..
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  #19  
Old 07-22-2014, 02:34 PM
Arkaan Arkaan is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
I can fix both of these, but it helps immensely if you mark the locations on a basic map of the area and post it. I've wasted hours sitting at the wrong location waiting for mobs to wander through walls before.
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  #20  
Old 07-22-2014, 02:49 PM
Alunova Alunova is offline
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Fixed, pending update.
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