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  #31  
Old 07-17-2014, 03:27 PM
Potus Potus is offline
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Nope, they never healed for full damage. I've heard this brought up multiple times and I've asked people to post screenshots or logs and no one can find it. Deflux always healed 220, always nuked 220.

And most people aren't dumb enough to blow a HT on harmshield, I wish they were.
Last edited by Potus; 07-17-2014 at 03:32 PM..
  #32  
Old 07-17-2014, 03:48 PM
Kergan Kergan is offline
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Looks like the lifetap issue has already been addressed. I see Potus posted the same thing there and got shot down.

https://www.project1999.com/forums/s...d.php?t=121289

Just need to fix the healing component now.
  #33  
Old 07-17-2014, 03:49 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
I've asked people to post screenshots or logs and no one can find it.
Can you post screenshots or logs showing it healing the PVP reduced amount?
  #34  
Old 07-17-2014, 04:01 PM
Genedin Genedin is offline
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I remember it healing dmg delt in classic but that is not very useful I know.
  #35  
Old 07-17-2014, 04:32 PM
Kergan Kergan is offline
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When was spell dmg nerfed to 66% or did RZ go live with it? Been so damn long I don't remember. Possible that everyone is right, as heal would have equaled dmg delt pre dmg nerf ya know?
  #36  
Old 07-17-2014, 06:17 PM
raka raka is offline
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Originally Posted by Sheriff [You must be logged in to view images. Log in or Register.]
True
Wts cure pots - 180 for 10X
  #37  
Old 07-17-2014, 07:32 PM
Thrilla Thrilla is offline
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There is no proof on either side of the arguement about taps healing for full. PvP spell damage was not reported from the client side so you could never provide a screenshot of how much a necro healed for. That being said, I played a necro on live for 2 years during Kunark/Vel or close to that while I don't have proof the simple eye test tells me taps healed for full on RZ at least (not sure about SZ VZ) -- Kringe could probably speak to this as well.

I won't forget going toe to toe in Kael vs Xanthala and some other Ascending Dawn wiz, 2v1 opened with vex and spammed Deflux against 2 wizards full nuking me with lures somehow they both died and I stayed alive, just not possible if the heal was 220. Furthermore, melee's are more OP here than on live but a necro could probably kill most melees on live (monk, rog, war) by standing still and spamming deflux, again if it healed for 220 not possible

It won't get changed here, not betting on it anyway.. Necros played well can still be an annoyance but not a powerhouse like on live, just gotta take solace in playing one and that you're not one of the other 200 wizards on this server
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  #38  
Old 07-17-2014, 08:23 PM
heartbrand heartbrand is offline
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Necro has zero chance vs a warrior on p99 unless it involved the necro abusing terrain and the warrior standing there
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  #39  
Old 07-17-2014, 08:28 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Genedin [You must be logged in to view images. Log in or Register.]
I remember it healing dmg delt in classic but that is not very useful I know.
Yaw cuz runes blocked it, and any damage that went through would heal for the amount done.

It's not full heal in pvp, its amount of dmg done.

The heal component of drains over time, should be full tho.
  #40  
Old 07-17-2014, 08:50 PM
Pitborn Pitborn is offline
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Quote:
Originally Posted by Thrilla [You must be logged in to view images. Log in or Register.]
There is no proof on either side of the arguement about taps healing for full. PvP spell damage was not reported from the client side so you could never provide a screenshot of how much a necro healed for. That being said, I played a necro on live for 2 years during Kunark/Vel or close to that while I don't have proof the simple eye test tells me taps healed for full on RZ at least (not sure about SZ VZ) -- Kringe could probably speak to this as well.

I won't forget going toe to toe in Kael vs Xanthala and some other Ascending Dawn wiz, 2v1 opened with vex and spammed Deflux against 2 wizards full nuking me with lures somehow they both died and I stayed alive, just not possible if the heal was 220. Furthermore, melee's are more OP here than on live but a necro could probably kill most melees on live (monk, rog, war) by standing still and spamming deflux, again if it healed for 220 not possible

It won't get changed here, not betting on it anyway.. Necros played well can still be an annoyance but not a powerhouse like on live, just gotta take solace in playing one and that you're not one of the other 200 wizards on this server
I would drain tank all but the best geared melee's back on VZ live without too much issues. Wish i wasnt so braindead now .. can't remember what taps healed for but im pretty sure it was full amount (or i don't see how i pulled that off all the time)
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