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  #31  
Old 07-08-2014, 12:28 PM
Pikrib Pikrib is offline
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Quote:
Originally Posted by no chewie dont [You must be logged in to view images. Log in or Register.]
Not sure what red's average player needs more: variance or employment
employment
  #32  
Old 07-08-2014, 01:34 PM
Elderan Elderan is offline
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Quote:
Originally Posted by Jib [You must be logged in to view images. Log in or Register.]
would love to schedule a raid a day in advance expecting a boring hate clear, we port up and inny is up!
LOL if you think this is how variance works.
  #33  
Old 07-08-2014, 01:38 PM
Feniggles Feniggles is offline
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Quote:
Originally Posted by no chewie dont [You must be logged in to view images. Log in or Register.]
Not sure what red's average player needs more: variance or employment
MOAR MERBS
  #34  
Old 07-08-2014, 02:01 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Jib [You must be logged in to view images. Log in or Register.]
you need a new alias that you can pretend to be a new person again. I already know you agree with everything i say
That implies I've had another alias at some point. Also if I agreed with you I'd support your opinion, as I did with some of the other ideas people on the opposing side have posted. In fact I've been reprimanded on more than one occasion for not toeing the company line close enough.

TLDR Version: Bad troll is bad.
  #35  
Old 07-08-2014, 02:03 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Jib [You must be logged in to view images. Log in or Register.]
would love to schedule a raid a day in advance expecting a boring hate clear, we port up and inny is up!

would make people come to raids even when they dont need stuff from the general trash, because there is a chance for a variance pop.

would get so much + pop for variance on the server!
It would be a shame that your startup guild would have to constantly get run out of any zone with a raid mob by the dominant zerg trying to make sure they get the raid loot they require for sustenance. Population would plummet.
  #36  
Old 07-08-2014, 02:08 PM
Colgate Colgate is offline
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variance would bring MINIMUM 700 more players daily

fact
  #37  
Old 07-08-2014, 02:24 PM
Rystar Rystar is offline
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Variance would do nothing as the guild with the biggest neckbeard will still get all the mobs.
If you actually want some of the raid targets start growing your beard and log on when they pop. No way variance will somehow get your people to log in for MORE hours to watch for the mob and even if you somehow did get them to log in to scout and find the mob up hours later, you would still get steamrolled before you could even get enough people on to contest for the mob.

Variance would do absolutely nothing for your cause but force Nihi to have more scouts online.
Last edited by Rystar; 07-08-2014 at 02:26 PM..
  #38  
Old 07-08-2014, 02:29 PM
steve roberts steve roberts is offline
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Quote:
Originally Posted by steve roberts [You must be logged in to view images. Log in or Register.]
oh look, the guy that never pvps and logs in once a week for zerg pixels doesn't want variance.
  #39  
Old 07-08-2014, 02:32 PM
Rystar Rystar is offline
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If I could just log in weekly I would probably be a better person, alas for the addictions we face in life~
  #40  
Old 07-08-2014, 02:53 PM
mikemandella mikemandella is offline
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Quote:
Originally Posted by Rystar [You must be logged in to view images. Log in or Register.]
Variance would do nothing as the guild with the biggest neckbeard will still get all the mobs.
If you actually want some of the raid targets start growing your beard and log on when they pop. No way variance will somehow get your people to log in for MORE hours to watch for the mob and even if you somehow did get them to log in to scout and find the mob up hours later, you would still get steamrolled before you could even get enough people on to contest for the mob.

Variance would do absolutely nothing for your cause but force Nihi to have more scouts online.
Probably no point in asking this... but how will you "scout" for mobs with PVP happening?
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