I agree entirely with you on both points. The problem with them, however, is that they changed EQ.
The Bazaar completely altered the forced interaction and haggling that makes the EQ economy so much fun. In hindsight, it was one of the first steps EQ made away from the group and peer-to-peer dynamics that makes EQ (and our beloved P99) so different from modern MMOs. You will still have the exact same number of slimy reseller folk with the bazaar. In fact, its easier for them to do so when prices are listed and so many more items are on the market at any given time (AFK selling).
AA's do give level 60's something to do... for a while. But as with all things, AA grinding is the same as levels - people will max in a short period of time. Is it worth allowing people to change the core attributes of a character? I still shiver when I think about the intro of PoT loot that affected these core mechanics. Its a weak argument to say "it changes play style and combat dynamics too much", but its still one of the two big changes that Luclin introduced that many P99 players are opposed to.
Keep in mind Im sort of playing devil's advocate here - I secretly enjoyed Luclin. That said, what brings us all to P99 is the authentic classic experience, and certain features released with expansions over the years eroded that to the tragedy of modern EQ.
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