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#51
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Good post. I also think they game itself will be easier of course but I think a more hardcore server will be made. And besides I miss playing MMOs with my RL friends who hate old EQ so maybe I'm just getting casual in my old age but I'm looking forward to this. | |||
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#52
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of course ambassadordvinn was the #1 mob. thats my psn and 360 tag.
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#53
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#54
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I also see a big potential problem with that class system. Naturally everybody wants to be able to do everything and be efficient at it. So, very soon after release, everybody will know that the best healing support ability will be "grand heal" from cleric (for example), so everybody will have it. For CC purposes "quick sleep" from enchanter does a good job, so again everybody will have it. The rogue class might have a nice "instant jump" ability for short combat teleports and again everybody will use it if its really usefull. Abilities like "Teleport to west karana" will be in the wizard class for example. Nobody will have those in their normal combat bar. Too easy to switch class just for that and then switch back, as it's not needed in combat.
So it all comes down to balance. Skills have to be very very specialized. All of them. No general purpose skill (as all people would flock to that). That nice heal for example would only work great for physical damage whereas for fire damage you would need shaman's "soothing cold breeze" to be most effective. That's just an example of course. I really hope they will do it in such a way. I remember that they said something like this is actually what they are aiming for (very specialized skills). | ||
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#56
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I'm going to go full nerd here for a second.
Georgeson Explained the class system to me like it was Magic The gathering. You have five colors in Magic and each one has it's "focus" Blue draws cards and counterspells thing, Green gains mana and has big creatures, Red is Burn etc etc etc... When you play MTG you can look at all the cards you own and make a deck out of them. You can't effectively play every card you own so you come up with a gameplan or a theme you base your deck on. They want abilities to be like specific cards you won't see "Complete Heal" as an ability unless it has some sort of massive downside. With 40 classes with abilities they are making them as oddly specific as possible to avoid people making master builds easily. A sword strike that adds Fire damage will be on one class and another can do Ice, One heal may heal less but may remove a specific Debuff off the caster. Since you have to quest each class individually and then level up the specific ability you have a LOT of "grind" to get to the point where you become a guy that can turn into a tank from a healer to a DPS at will. Abilities have 5 ranks and you can have 4 on a bar at the time, You also cannot have a wide spectrum of abilities at one time. If you pick a warrior class you get 2 defense 1 movement 1 attack abiltiy slots plus the 4 abilities your weapon gives you. So having a warrior with Complete heal or Mezmerize isn't possible. A rogue comes with two Offensive and two Utility slots so you won't see him shield walling or healing either. Wizards have 2 Movement 1 Offensive and 1 Defensive so you can see a wizard socket a heal but he would be sacrificing his only offensive spot. Weapons work the same way, a Wizard can use Staves and I think daggers Each type of staff comes with it's own move set of spells or attacks. You equip a fire staff it will shoot fire spells etc etc so your weapon choice is based off the needs at the time, You can carry different weapons for different sets and change THOSE on the fly. A short sword on a warrior will give different abilities then a shortsword on a rogue as well. | ||
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#57
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It's from 2013, but here is what they published about classes:
http://www.youtube.com/watch?v=IOKhfxwLokg And here is what the wiki knows about it: http://everquestnext.wikia.com/wiki/Classes Not much yet, but you get the basic facts. Basically boils down to what tiggles wrote (and me to a lesser degree). | ||
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#58
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So ff14?
__________________
![]() Tanrin,Rinat,Sprucewaynee | ||
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#60
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omeed is a freaky persian...i give him 50% chance of not keeping his job by launch date.
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