Quote:
Originally Posted by bigshowtime
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As long as you don't get upset with being harassed and killed by twinks on your journey, because it will happen.
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This is very true, being anything without bind is a much bigger hassle unless you are prepared to deal with corpse runs. In my experience Druid and to a lesser extent Shaman is your best twink defense. SOW lets you juke against their jboots and you can bind yourself in an out of the way, nearby location and gate. Reposition, rebind, etc. You can sometimes get lucky and land a root or a snare. Finally a druid can always teleport away and go solo kite if a twink is really irritating you. They only focus on the hotspot group zones so you can fall back on kiting if you are bored of them. I have a lowbie shaman I am leveling with some friends and am often able to escape twinks, but then I cannot easily get myself (or my friends) to an alternate location to level so we are stuck sitting around waiting for twinks to leave. In those times I wish I was a druid so I could relocate my own party.
Anything without sow and gate/bind will most likely have little chance against a twink. Playing a melee or hybrid, except bard perhaps, without some twink gear or plenty of patience and healthy attitude towards being ganked will get you frustrated.
As some have pointed out, all analysis of pros/cons assuming you don't have a strong preference for a class really drives towards Druid as the best first class. It is really effective and desirable in virtually any situation, group, solo, support, damage, pvp, farming.
You have the most flexibility to keep yourself busy, make money, and plan/gear other characters you may want. If you plan to play with friends very consistently, having one of them be a druid or a wizard + someone with SOW is a solid route too.