![]() |
|
#11
|
||||
|
Quote:
| |||
|
|
||||
|
#12
|
|||
|
velious isint even out yet and you nerds are already clamoring for luclin to be released
| ||
|
|
|||
|
#13
|
|||
|
Gnome SKs.
imo
__________________
“Smile, breathe, and go slowly.”
![]() | ||
|
|
|||
|
#14
|
|||
|
Sad to see you guys throw all the GMs hard work in their face like this.
| ||
|
|
|||
|
#16
|
|||
|
Luclin was the death of EQ. No fucking thanks. Beastlords were cool, that's about all that dogshit expansion had going for it.
| ||
|
|
|||
|
#17
|
|||
|
Luclin had a couple cool memories for me. That invisible bridge in the deep was awesome, you always knew a guy would fall in.
Emperor Ssrhaeza would have ogres sitting at a hallway to block rival guilds from engaging the boss. Vex Thal had crazy loot...but somehow it was also crazy boring. I read in some other thread that people used to exploit that place by running on the ceiling and 3 manning raid bosses. | ||
|
|
|||
|
#18
|
||||
|
Quote:
| |||
|
|
||||
|
#19
|
|||
|
AM3 rangers....awe yis
__________________
Ksah <Empire>
| ||
|
|
|||
|
#20
|
||||
|
halfling rangers ffs, give it to me
__________________
Quote:
Wipe it clean. | |||
|
|
||||
![]() |
|
|