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  #41  
Old 05-30-2014, 04:11 PM
Kergan Kergan is offline
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Originally Posted by lite [You must be logged in to view images. Log in or Register.]
It will help everyone because all targets are no longer conveniently lined up in a small time slot that one massive force can easily be present for. Instead smaller versions of said force will have to compete for them at spontaneous times. Then the smaller crews of the server can start working their way into the battlefield. All fights being locked down into a small time slot will only allow for one type of guild. Being a huge guild shouldn't be the only enjoyable play mode.
If variance didn't have this effect on blue why would it here? The fact is on a PVP server you have an even bigger advantage being part of the Zerg (protection). No amount of rule changes is going to alter human nature.
  #42  
Old 05-30-2014, 04:13 PM
Kergan Kergan is offline
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doesn't need to be in order to take steps in the right direction.
The only way this server ends up the way you want it to is if Nihilum disbands and multiple guilds rise from the ashes. But as debatably the most stable guild in the history of the emu project I wouldn't count on that happening.
  #43  
Old 05-30-2014, 04:16 PM
lite lite is offline
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Because on blue you can conviniently sit afk at a spawn point with 40+ people waiting for a teamspeak poke, while a monk leaves a cat on his keyboard spamming the javlin button. The red equivalent here is much more of a task, and won't be carried out on targets that are less desirable to a guild. aka .. things will start slipping and motivate smaller crews. You are are not gonna get Phara dar numbers on all tiers of mobs. Red style variance will be a task to lock down, and the biggest guild will still be rewarded with the most gear for it.
  #44  
Old 05-30-2014, 04:16 PM
Nirgon Nirgon is offline
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  #45  
Old 05-30-2014, 04:16 PM
Mac Drettj Mac Drettj is offline
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  #46  
Old 05-30-2014, 04:18 PM
lite lite is offline
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Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
The only way this server ends up the way you want it to is if Nihilum disbands and multiple guilds rise from the ashes. But as debatably the most stable guild in the history of the emu project I wouldn't count on that happening.
No need for any guild to disband, there's plenty of new blood on this server and people who'd be willing to operate with smaller crews if it wasnt guaranteed that'd they'd meet 50 people when they arrived to contest.
  #47  
Old 05-30-2014, 04:19 PM
Andis Andis is offline
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Quote:
Originally Posted by lite [You must be logged in to view images. Log in or Register.]
It will help everyone because all targets are no longer conveniently lined up in a small time slot that one massive force can easily be present for. Instead smaller versions of said force will have to compete for them at spontaneous times. Then the smaller crews of the server can start working their way into the battlefield. All fights being locked down into a small time slot will only allow for one type of guild. Being a huge guild shouldn't be the only enjoyable play mode.
agreed

and must be implemented

for the servers sake
  #48  
Old 05-30-2014, 04:19 PM
Kergan Kergan is offline
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So if the same guild still gets most the loot what's the point? Wasting hundreds of hours on the worst aspect of EverQuest so 10% of the less active population can see a dragon once a month will just drive people away.
  #49  
Old 05-30-2014, 04:21 PM
karsten karsten is offline
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hey guys, a variance thread!

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  #50  
Old 05-30-2014, 04:22 PM
lite lite is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
So if the same guild still gets most the loot what's the point? Wasting hundreds of hours on the worst aspect of EverQuest so 10% of the less active population can see a dragon once a month will just drive people away.
when you say the worst aspect, you are thinking that these people sitting at the spawn are not going to be getting PVP'd . Believe me, my crew and many other crews will be actively causing PVP in whatever location a spawn is expected and people are gathered. This isn't blue, its such a different dynamic. Fights will be breaking out all over the place. In addition to that, burning "hundreds of hours" poopsocking is optional. If a VP guild wants to be dicks and try and camp the time slot Fay Talendor Trakanon and other shit that could go towards people with nothing, then they should have to pay the price. Not this convenient nonsense.
Last edited by lite; 05-30-2014 at 04:24 PM..
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