#11
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#12
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Orc hill are yellows and reds at 4, the ones that were spawned. And im mentioning im a twink precisely because everyone isnt twinked, its not about me. | |||
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#13
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At level 4 you need to be killing mobs higher than level 1, that's your problem. Kill level 3-4 mobs, watch your exp bar actually move.
__________________
Live:
Nubben, Level 80 Rogue, formerly of <Silens Dauthus> now of <Dark Bane> (Mithaniel Marr) P99: Nubben, Level 16 Rogue | ||
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#15
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He took 2 many hormone pills trying to become like his twin a ugly tranny Azure so he cannot read the names now
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#16
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Those first couple of levels are slower, just how it goes. Definitely don't just grind level 1 wasps for hours and expect to level though as someone already mentioned. Pull a yellow, kill it or die. Train the reds to orc lift to get better spawns. Do something to break orc hill so you can reliably single pull and expect lower pops. Newbie population 2-3am is really the major problem here. Very few people decide to make new characters at such an off time. I doubt we'd see solo xp bumped, it's already +50% is it not? My understanding of old / new mod is to discourage people from PLing 1-55 in a day. Will there be a side effect of sometimes solo for non-optimal xp? Yeah, but you're still +50% classic. | |||
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#17
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CB orcs are mostly single pulls around ent, and you get bonus for it being a "dungeon" I'm pretty sure. Always better than the hill.
__________________
“Smile, breathe, and go slowly.”
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#18
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#19
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XP is fine how it is. /cheers
__________________
Bootzey
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#20
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Before there was a strong global EXP bonus - and it resulted in people preferring to be PL'd, or solo, and then people would just kill others as they don't help them. Reverting the GRP bonus back would be catastrophic, and the fact that you're hoping others to log on and group with is the proof. Shits working good, find some people to grp with. | |||
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