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#191
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My experience with pvp in eq in 15 years of live:
On blue, you're in a zone camping something, someone zones in and helps you. In red you're in a zone camping something, someone comes in and kills you. in blue you're trying to xp, someone helps you in red you're trying to xp, someone tries to kill you. In the end, red is so far behind blue in groupable equipment that you have 2 top tear raid guilds and the rest just struggle to get their class armor. PvP is a greeeaaaaat fun way to enjoy the game, but when you want to progress it makes it very, very difficult especially for the non hardcore players. I love pvp, I've been doing it for a long time but If it wasn't for my guild and the time I put into it, I would have transferred my live characters to a blue server long (ironic that in 24 hours after reading about 1999 I bailed faster than you can say, 'CC?'... goes to show how awesome the devs are here, thank you, thank you, thank you!!! but I digress)... I had a guildy transfer once and I thought I'd never see him again, he came back 4 or 5 months later with devastatingly far better gear than our main tank guild leader. And we were the 3rd highest rated guild on the server and we had to work SO HARD to get there! It was very demoralizing. EQ was never designed with PVP in mind, so it will never really function well with it, you can try, but it makes the game very difficult to play the way it was intended.. that may be a good thing for you, it may be a bad thing for you, thats for you to decide. For me, its a bad thing. I am so happy to be able to log on and sit down and not keep my eyes peeled on the screen at all times so I can make a sandwich in the kitchen while I wait for a re-spawn without the fear of being KOSed. For me, I think PvP would be more fun, if i could swap to a PVP server to enjoy hunting and pvp, give me a penalty of some sort, single item loot, XP loss on death, I don't care. Then when I'm done PVPing I could swap back to my blue server. You can disagree with me that's ok, the only thing that matters is that I am not moderating this awesome project 1999 so it doesnt really matter that this is my opinion, it just is [You must be logged in to view images. Log in or Register.] But mark my words, no matter how exciting and big the red server seems right now, if you're playing the long game, it will be a playground for the committed 24hr eqers and a nightmare for the casuals. (fyi saying CC in a zone is a way to find someone to grief without using Mutieq.) I don't mean to rain on your parade Red, but I've seen this happen over and over for 15 years. | ||
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#192
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red is for the men blue is for the cry babies
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#193
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#194
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no such thing in elf land
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#195
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Yeah, we're on red.
__________________
“Smile, breathe, and go slowly.”
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#196
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Quote:
-6 vs 6 instance fighting similar to capture the base in UT. groups put togther randomly. or -Realm War - where you teleported to a MEGA GIGANTIC map with like 50+ castles on it, with unlimited size teams from 3 servers fighting over them. There are roaming nps present there, and castles have NPC guards that spawn to the faction which is controlling the castles. It must be noted that npcs make poor defenders without player force present and mostly needed to manufacturer/supply materials to make Siege Engine which are highly helpful in assaulting other castles.
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#197
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Quote:
2. No, unfortunately that was what was done with red (again, box scum being listened to and server being released early) but not with live during classic-Velious. There's lots of changes to pvp in the live patch notes, including reducing spell direct damage, removing fear/charm from use in pvp, who can loot a slain player corpse (used to be anyone changed to just be person who landed killing blow) etc. They kept an eye on it and even opened servers with new rule sets / coded factions / dropped tokens on death. So, no to your point. But here it was as you say, a PvE server with the PvP flag flipped on and known box scum (from box all the chars you want / MQ abuse servers) getting their retarded custom ideas implemented. We don't need people in full gear without tash/dispels being rooted / mezzed. These spells are EXTREMELY powerful for control and were EASILY RESISTED on live for a reason (you get rooted in mass pvp, you die in seconds). Resists are in way better shape thanks to Alecta (and Null for actually making pvp possible) but still have a long way to go. On another note, best of the best class titles were given out for pvp events... not pve events. This completely sabotages the whole "pvp was of no interest ever to the developers/staff" during this time. Garbage from other custom boxes came to the server, they successfully pushed for non-classic shit to be added that is thankfully removed. I like some of this garbage but they are bad for a sustained population. This goes along the lines of how popular would RZ be without GMs and resists having no value (at Red launch, still has a ways to go). Cancel magic will remove ANY one spell cast in one shot here, also very very bad. Call it what you want tho. I'd prefer a raid environment where the terrible pvpers who can play 24-7 (this is their best weapon) will be forced to attack a competent raid in no drop only gear, get smoked, raid target slayed and everyone goes to bed at a normal hour. What I left on terms of was staying up until 7am to get Trakanon (we did succeed) while a bunch of guys who couldn't pvp their way out of a wet paper bag attacked us in full gear over and over, unplugging modems to slip past mobs and attack us was another story but that goes along the lines of actually punishing the trash on the box. I would never, ever do that again. I have another reason that is not very nice to share and would be fine sharing that privately with Derupal. I hope this post finally dispels the "this game never had any pvp intention / development / focus from Verant". It's not true and maybe you're bad at pvp and that is your shield. I dunno but whatever your reason for saying it, you are wrong. | |||
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Last edited by Nirgon; 05-09-2014 at 12:41 PM..
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#198
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How do you feel about the various xp bonuses that have been on red, Nirgon?
__________________
“Smile, breathe, and go slowly.”
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#199
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Well there's no one around in the low level zones hum. Population is top heavy? You don't say? I guess you miss the (100%+) xp bus and yer stranded?
Maybe people would have more low level characters if they could gank alts for a single item (that didn't get bagged fast enough)? I guess it is what will get people playing here now though. | ||
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Last edited by Nirgon; 05-09-2014 at 12:45 PM..
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#200
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Quote:
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Last edited by Frug; 05-09-2014 at 12:50 PM..
Reason: fixed formatting
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