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View Poll Results: Do you like AA points?
Yes, I think AAs are fantastic! 169 42.25%
I think AAs are pretty good. 89 22.25%
I'm undecided. 22 5.50%
I don't really like AAs. 48 12.00%
AA POINTS ARE HITLER! 72 18.00%
Voters: 400. You may not vote on this poll

 
 
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  #13  
Old 09-18-2010, 04:20 PM
Reiker Reiker is offline
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Join Date: Oct 2009
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Or a shaman that wants to specialize in melee and general soloing survivability.
A shaman who specialized in melee over anything else would be gimping the fuck out of themselves. If there was say a Tanking/HP type path, and say a DoT path, then EJ-ist threads would pop up parsing which was the better way to go and everyone would just spec the same. Now you have a balancing nightmare on your hands. Certain AAs are just way better than the rest, no one would ever spec in whatever paths did not have the Cannibalization AA.


Quote:
Hell even a cleric could specialize in being more deadly versus undead.
Lol yeah, Clerics are going to give up the one thing that makes their class awesome so they can offer a little bit more DPS on like 15% of the content in EQ. Sure. And I bet Paladins would have an undead path also and be 10x better than an undead specced cleric.

Everyone knows that in MMOs classes that can do 50% of one thing and 50% of another completely blow compared to classes that focus on only a few main jobs. Look at Druids and Rangers for a good example.

To the AA cap people: All this would do is ensure that x% of the available AAs were never purchased by anyone, ever. X depending on how large the AA cap was.

People seem to think that the original AA system is hardcore gamer-centric, but an "AA specialization system" would cater even more to the spreadsheet parsing minmaxers. At least the current way avoids people choosing a path that seems "fun" and totally fucking their toon up without the player knowing.
Last edited by Reiker; 09-18-2010 at 04:28 PM..
 


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