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#171
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But let's put all of the deep-seated moral objections aside for a minute and focus on something practical: even if you somehow magically convinced the GMs to change their minds and ban this app IT WOULDN'T MATTER. Unless the devs also banned all log reading programs, and patched in an anti-cheat program to run alongside EQ and search for apps that are reading the log, there is nothing that the devs can do to stop this app. ANY log reading program will (for the most part) be undetectable, which means it doesn't matter what your moral quibbles are, in practical terms there's nothing you can do about them. | |||
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#172
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Mokli - Druid of Karana
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#173
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Its not impossible to disable logging. Some of you must think our devs are morons. The anti cheat prog sounds pretty cool actually. I'm all for something like that.
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#174
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Having a map did not tell you exactly where you were in the zone. You still had to sit there and /loc and move in somewhat jagged patterns. The huge difference is that if a monster ATTACKS you, then you don't have time to stop at all. You can't just click a button and see exactly where you are and how to get straight to the zoneline, while avoiding other areas with aggro threats. Nor could you just click a button and see exactly where your party members are, so that if you get separated you can immediately find them without any threat of being caught alone. There is a massive difference. Also, 2000 is not 1999.
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#175
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2. Mention that even in 1999 with the full-screen UI it was possible to monitor your log from a second PC on the same LAN. 3. Give reminder that disabling logging would be, you know, like, totally not-classic. 4. ??? 5. Walk off chuckling about people who demand that classic features must be removed in the name of :classic:.
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crabby old man playing 4000 year old goblin sim
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#176
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||||||
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#177
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#178
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As I said, it's basically impossible to prevent the map app without preventing all log reading, and even if you wanted to do that you'd have to write a whole parallel "anti-cheat" program to enforce it. So, before banning every classic log-reading app and wasting a ton of dev time, let's consider what we'd get for it.
The personal location feature of this app is, at the least, very similar to existing classic functionality/technology (ie. printed map/2nd monitor + finger). The "knowing exactly where your allies are" part isn't classic ... but neither is Teamspeak (Teamspeak-like programs did exist, but weren't common as few people had the bandwidth to run them and EQ simultaneously). Teamspeak offers similar functionality to the "allies location" feature; admittedly it's less precise, but it doesn't require a second monitor/window so it's superior in that sense. So, do you really want to ban all log-readers, and waste a ton of developer time, just to prevent slightly-better-than-finger-plus-map location display and slightly-better-than-teamspeak location sharing? | ||
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#179
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#180
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But ideally they would ban it, yes. It's far more than a "slight" difference, as you try to put it. Log-reading was not part of the intended classic EQ experience anyway. Everquest is supposed to be a game where you log on and play a character in an epic fantasy World. Trying to break it down and software it is the opposite of actually playing the game.
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