![]() |
#11
|
|||
|
![]() Necromancer
Druid Magician Shaman Enchanter Cleric In loose order of easiest to pickup/solo with. Also kinda sorted in reverse order of likelihood to get groups (so necro least likely with Cleric most likely. Though Shaman/Enchanter are pretty much tied). If you absolutely have to be a melee then: Monk Followed by: Shadow Knight Paladin Not highly recommended as starters: Rogue Warrior Ranger (this will change after Velious, when the xp penalty is gone and they can fear animals so they can solo effectively when they need to). Honorable mention: Wizard can solo level just fine as long as you have access to movement speed increases but they'll be very rarely invited to groups and significantly slower at solo leveling. Left out of the list: Bard - No reason other then I hate 90% of solo bards.
__________________
Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
|
#12
|
|||
|
![]() What are you? Are you a spaz? Are you patient? Do you savor a challenge? Do you hate doing math? Do you love min maxing? Need more details [You must be logged in to view images. Log in or Register.]
| ||
|
#13
|
|||
|
![]() Like others have said, having more info about you (whether you want to group or solo, how often and how long you can play, whether you plan to reach level 50+ or not) would help inform the decision.
In the absence of that, I think the class which is friendliest to new players in general is Druid. They can heal, solo, group, and are powerful at low levels. They fall off in power at higher levels (though they remain excellent soloers, and porting is always useful)
__________________
[60 Warder] Kline (Wood Elf) <Bregan D'Aerth>
| ||
|
#14
|
||||
|
![]() Quote:
| |||
|
#15
|
|||
|
![]() If you are able to spend long stretches of time online, go with a class that needs to group - tanks, rogues, wizzes. If not roll a class that can solo - shammy, chanter, necro, druid... although I think the first two would be better choices to level to 60. Barb shaman is a great choice since it's easy to run around and explore and chances are you won't get ganked by a guard because you're an evil race!
Have fun! Regards, Mg
__________________
| ||
|
#16
|
||||
|
![]() Quote:
| |||
|
#17
|
||||
|
![]() Quote:
| |||
|
#18
|
|||
|
![]() http://wiki.project1999.com/Main_Page
Take a look at the guides section and read up on all classes that are spiking your interest. I played EQ from 00'-04' had a 55 warrior, 39 cleric, and 32 paladin and I still spend at least 30 minutes to an hour a day just reading guides and such. There is a plethora of information in the wiki that can help out a ton.
__________________
Halius Manashaper <Ex Astra>
55 Conjurer | ||
|
#19
|
|||
|
![]() I always recommend druid for starter class
__________________
| ||
|
![]() |
|
|