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  #21  
Old 05-01-2014, 03:58 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Zalora [You must be logged in to view images. Log in or Register.]
Wizard, Ranger, and Paladin are useless classes.
Rangers are mandatory for trackers. Wizards are good burst dps, especially in shitty melee fights (gore, hosh). Paladins....god they try. So hard.
  #22  
Old 05-01-2014, 04:15 PM
Hamahakki Hamahakki is offline
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Wizards are the worst class for six-man groups, but they are great raiders, especially in Kunark.
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  #23  
Old 05-01-2014, 04:19 PM
lecompte lecompte is offline
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Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
Paladins....god they try. So hard.
Good for positioning trak..........

Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
Wizard--for when you can't be fucking bothered to even try on raids. :P
Impossible to screw up and all we hear is need moar wizerds!
  #24  
Old 05-01-2014, 04:32 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Zalora [You must be logged in to view images. Log in or Register.]
Wizard, Ranger, and Paladin are useless classes.
Generally speaking, the most successful guilds I've ever been in, were those that knew how to utilize (and had skilled) hybrid/utility classes. Most specifically, skilled knights (paladins/shadowknights).

A guild with a handful of solid knights can do thing that are fucking incredible.
  #25  
Old 05-01-2014, 05:16 PM
sox7d sox7d is offline
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Alright, you guys convinced me. Any guilds that actually hit targets want a 60 wiz with poor self image?
  #26  
Old 05-01-2014, 05:23 PM
lecompte lecompte is offline
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Quote:
Originally Posted by sox7d [You must be logged in to view images. Log in or Register.]
Alright, you guys convinced me. Any guilds that actually hit targets want a 60 wiz with poor self image?
Pick a class C or R guild and apply!
  #27  
Old 05-01-2014, 07:34 PM
Tasslehofp99 Tasslehofp99 is offline
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Check out wizard DPS in chardok AE groups.


Or...during raid mobs, in classic/kunark wizards were the cream of the crop raid DPS.


10 wizards + 2 warriors + 3 clerics can pretty much kill any mob in the game, throw a bard or two in there and you're looking at overkill.
References: Forceful Entry 19 man trak kill had 9 wizards present, Forceful Entry 16 man Talendor kill had 10 wizards present.

It changes with velious though however, considering that mobs have a lot higher AC/HP and fights are a lot longer. You COULD however log on wiz, nuke raid mob until you're OOM, and log to a melee (probably, anyway.)
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  #28  
Old 05-01-2014, 08:22 PM
Ahldagor Ahldagor is offline
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five wizards and a monk will destroy mobs
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  #29  
Old 05-01-2014, 09:01 PM
Sckrilla Sckrilla is offline
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Obv quit being bad and use YOUR Staff of the Four + Manna Robe in conjunction with spam clicking Solist's Robe of Invocation!
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  #30  
Old 05-02-2014, 08:58 AM
Dragonmist Dragonmist is offline
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another class rant lol...
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