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  #91  
Old 04-30-2014, 02:00 PM
feanan feanan is offline
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http://wiki.eqemulator.org/p?Zones&frm=Main
  #92  
Old 04-30-2014, 04:39 PM
HawkMasterson1999 HawkMasterson1999 is offline
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Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
Ya'll bitching about this are idiots. The goal of the devs is the recreate a classic server environment. What one does with the information coming out of the game client is and always has been past where SOE/P99 devs have cared about.
You're weak. You can't hang with classic so you need apps to make it easier. You all should be ashamed.
  #93  
Old 04-30-2014, 04:44 PM
Frug Frug is offline
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Quote:
Originally Posted by HawkMasterson1999 [You must be logged in to view images. Log in or Register.]
You're weak. You can't hang with classic so you need apps to make it easier. You all should be ashamed.
Ahh, the ad hominem attack; last refuge of the lost.
  #94  
Old 04-30-2014, 04:46 PM
tristantio tristantio is offline
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Quote:
Originally Posted by feanan [You must be logged in to view images. Log in or Register.]
Awesome! Thanks, this will make it a lot faster.

I notice people who are anti map-app have no problem using the auction tracker [You must be logged in to view images. Log in or Register.]
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Realtime auction logger: http://ahungry.com/eqauctions/
  #95  
Old 04-30-2014, 05:14 PM
HawkMasterson1999 HawkMasterson1999 is offline
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Quote:
Originally Posted by Frug [You must be logged in to view images. Log in or Register.]
Ahh, the ad hominem attack; last refuge of the lost.
I was ready to let this go but then this guy called us (classic fans) idiots.

Its not I who lost but rather the server.

It's only a matter of time before someone uses /log to create a lite bot. I conceived of this mapping prog back when text triggers came out but didn't say anything about it bc I didn't want to spread around the idea. Someone made it anyway. The log bot is next. Mark my words. I wouldn't be surprised if one is not already running in secret.

I would rather play with RMTers than log progers.

Everyone knows deep down this isn't classic.
  #96  
Old 04-30-2014, 05:53 PM
loramin loramin is offline
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Quote:
Originally Posted by HawkMasterson1999 [You must be logged in to view images. Log in or Register.]
It's only a matter of time before someone uses /log to create a lite bot.
I think you're missing a very clear/important line. Reading from the logs? Totally acceptable. Using the information from logs to do *anything* at all in the game programmatically? Banned.

The people who are willing to risk getting banned to bot their character are going to do it whether or not some log-reading map program is legal ... and the P99 team will catch them. But that has nothing to do with a 100% classic-implementable, non-botting, and blessed by the GMs program.
  #97  
Old 04-30-2014, 07:33 PM
HawkMasterson1999 HawkMasterson1999 is offline
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I don't care if its blessed by the pope. It will never be classic.
  #98  
Old 04-30-2014, 07:54 PM
r00t r00t is offline
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This is a pretty neat idea, and the kind of outside the box thinking that is good. It's a small loophole, but still nowhere near as powerful as mq2map or showeq which let you see every NPC and PC location in the zone. Basically this just helps you from getting lost in big zones, something you could do looking at eqatlas coordinates yourself, only more convenient. Might want to make a private version for red players.

Quote:
Originally Posted by HawkMasterson1999 [You must be logged in to view images. Log in or Register.]
I was ready to let this go but then this guy called us (classic fans) idiots.

Its not I who lost but rather the server.

It's only a matter of time before someone uses /log to create a lite bot. I conceived of this mapping prog back when text triggers came out but didn't say anything about it bc I didn't want to spread around the idea. Someone made it anyway. The log bot is next. Mark my words. I wouldn't be surprised if one is not already running in secret.

I would rather play with RMTers than log progers.

Everyone knows deep down this isn't classic.
Some of the first bots for EQ were dinput.dll proxy's that read from the log file and then manually executed keypress commands. I guess it was easier to read the log file than filter the packet structures back then. However something like that still takes over EQ's memory space and is a violation of the rules.
Last edited by r00t; 04-30-2014 at 07:56 PM..
  #99  
Old 04-30-2014, 07:57 PM
somnia somnia is offline
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I proposed this idea years ago. Glad to see it finally implemented.

It's funny how y'all spend 10 pages of a thread discussing the "legality" of using this app and support your claims by proposing what was technologically possible in classic-era Everquest. It's like Christians trying to adhere to the bible by looking for applicable scripture.
  #100  
Old 04-30-2014, 07:57 PM
loramin loramin is offline
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Quote:
Originally Posted by HawkMasterson1999 [You must be logged in to view images. Log in or Register.]
I don't care if its blessed by the pope. It will never be classic.
The same can be said of many other things too. Our internet speeds aren't classic. Our monitor sizes (or number of monitors) aren't classic. Being able to run EQ in a window (without a "cheat" of EQW) isn't classic. Epic multi-quests, puppet string OT Hammers, WC caps, etc. all weren't classic (for most people at least).

The server team can only create a classic implementation of Everquest; they can never reproduce a classic Everquest environment. And even if they could somehow "fix" all the technical things I just mentioned, that still won't suck the knowledge from our brains, which means we will NEVER have a truly classic Everquest environment.

If you're really that disturbed by that fact, then one little map app (which totally could have been written back in '99) should be the least of your worries. Really you should just quit over the many, many other aspects of Everquest 1999 that can never perfectly be reproduced here on Project 99 ...

... or you could just enjoy the game for what it is: a faithful reproduction of the Everquest game, in a modern environment.
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