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#141
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Quote:
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What I found most disturbing, was how in each of the interviews the other staff/developers talked like they were reading a prompter or had memorized a script. It sounded way too corporate and politically correct. Developers and engineers are meant to be pure and a bit socially awkward. Listening to those guys made me think it wasn't going to actually happen. | ||||
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#143
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I think odds are pretty good Brad McQuaid hangs himself before summer ends.
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#144
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__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#145
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I think it is interesting that they continue to update the website and create "Lore" regardless of actual game development coding. This game might be worth a look when it is released in 2025, about the time we land the first person on Mars.
__________________
I see your Rusty Longsword is as big as mine! | ||
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#146
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No one gives a fuck about lore and they know that. Lore is just the by far easiest thing to "produce" so they can pretend to be busy while they actually just do fuck all.
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#147
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no one going to mars then. gonna take a whole new coping of suicide to do that cause they're not coming back.
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#148
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I would really like someone to ask the devs what they actually did over the course of two months. All these people at KTAM seem to have a hardon for them, but they don't really come off much better than Brad in this situation.
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#149
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What are people thinking??[You must be logged in to view images. Log in or Register.] | |||
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#150
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I'm guessing he wasn't banking on the back-pay being much at all. A lot of people (especially writers like myself) would love to be on staff to make a MMO regardless of how much you're being paid if the project is real. The issue is that it sounds like the project was kind of vaporware to me. :/
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