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  #71  
Old 03-20-2014, 03:29 PM
Sarkhan Sarkhan is offline
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Just tossing this back in there, but does anyone suspect that the High elves or dark elves possibly know about the Firepots? We thinking about Firepots at all?

High elves definitely have naval superiority in Timorous deep as well as being an old race with a large library and strong sense of superiority (high elves always were snobbish) might lead one to think they have some knowledge of Norrath that others don't.

Dark elves have their ties with monsters across Norrath and also the next closest outpost that they established in OT before any other (foreign) race and in secret without the high elves even knowing.

There is a lot to Norrath that we don't see in-game. An obvious example that kept me thinking High elves are a contender is the fact that when Kunark was re-discovered, they sailed fleets and established FV. They obviously didn't travel by a barrel barge from Oasis which means they most likely used the docks in BB. Looking at the cloth map of Norrath it looks like Felwithe is situated by the water so it wouldn't be such a stretch to say they could or have fashioned docks using the plentiful wood from GFay.

All those boats travelling from BB look to be of Elven afterall.


Oh oh oh, and even though I do not consider the frogloks much of a contender you have to keep in mind that the frogs on kunark have somehow travelled to Antonica at least once. A Froglok Outlander, anyone?
  #72  
Old 03-20-2014, 03:35 PM
Voland Voland is offline
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Quote:
Originally Posted by Sylexis [You must be logged in to view images. Log in or Register.]
He starts running amok telling everyone, something happens to give merit to his story and suddenly the world just kind of does this paradigm "Oh shit this is real, if we don't kill everyone else we're going to stay mortal, no before that, everyone else is trying to kill US because it will make THEM immortal. Damned if you do and damned if you don't, there can be only one! *queue highlander music*
I like this premise! It explains why no races will be allies (although they could be temporarily, to betray each other later... and each race will know that betrayal is inevitable).

It also suggests that within same race the differences will have to be put aside:
good vs evil humans, erudites vs heretics.
  #73  
Old 03-20-2014, 03:35 PM
Sarkhan Sarkhan is offline
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For background story I'd like to imagine something along the lines of Veeshan coming back to Norrath. The dieties are too pre-occupied with Veeshan to assist their mortal followers. Veeshan throws a spell across all of Norrath that turns all races against each other to let them kill each other off at which point the dragons (unaffected and reclusive) let all races descend into chaos and wait orders from their god, Veeshan.

Ultimately, Norrath races fight each other and Dragons wait to see if Veeshan survives the other gods before they do anything.
  #74  
Old 03-20-2014, 03:36 PM
Squire Squire is offline
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One way to find out! The Teams99 Server!
  #75  
Old 03-20-2014, 03:37 PM
Sylexis Sylexis is offline
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Quote:
Originally Posted by Voland [You must be logged in to view images. Log in or Register.]
I like this premise! It explains why no races will be allies (although they could be temporarily, to betray each other later... and each race will know that betrayal is inevitable).

It also suggests that within same race the differences will have to be put aside:
good vs evil humans, erudites vs heretics.
Yes, it would both simultaneously destroy any allied races, and unite each race in spite of their creed. Odus would be a force to be reckoned with.
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  #76  
Old 03-20-2014, 03:43 PM
lecompte lecompte is offline
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Originally Posted by Rjones61 [You must be logged in to view images. Log in or Register.]
The only race I think is iffy in this situation is halflings. They may just turn around and attack Neriak. However, if halflings attack highkeep, then the halflings will win in this situation. Sure, highkeep is more defensible. However, highkeep has a low population, has to deal with the gnoll/orc problem, AND has no guild masters to help them.

I am working on a draft as to how humans would win, even in this scenario, but I won't get to submit it for a while.
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And Stanos Herkanor and Anson McBale... All in HHP/HHK all level 60+ (stanos is 65!)

Dwarves can't attack Freeport safely and their nautical skills are non existent. The High Elves would be the owners of the Sea but they have to clear the Woodies AND the dwarves. No way.
Last edited by lecompte; 03-20-2014 at 03:47 PM..
  #77  
Old 03-20-2014, 03:54 PM
Rjones61 Rjones61 is offline
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Quote:
Originally Posted by lecompte [You must be logged in to view images. Log in or Register.]
Ran Flamespinner. Level 61 warrior. Bane of KoS players, savior of friendlies. When in trouble, don't run to the guards, run to Ran!
And Stanos Herkanor and Anson McBale... All in HHP/HHK all level 60+ (stanos is 65!)

Dwarves can't attack Freeport safely and their nautical skills are non existent. The High Elves would be the owners of the Sea but they have to clear the Woodies AND the dwarves. No way.
Hmm, good point. Didn't think of Stanos and Anson.

Here is what I think the High Elves can do: Cave in the dwarves and gnomes. This would be highly effective on the gnomes, especially if you pump smoke into their city. However, it would only be partially effective on the dwarves, who thrive underground. Either way, it would buy the high elves time to regroup and restrengthen.
  #78  
Old 03-20-2014, 03:56 PM
lecompte lecompte is offline
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Quote:
Originally Posted by Rjones61 [You must be logged in to view images. Log in or Register.]
Hmm, good point. Didn't think of Stanos and Anson.

Here is what I think the High Elves can do: Cave in the dwarves and gnomes. This would be highly effective on the gnomes, especially if you pump smoke into their city. However, it would only be partially effective on the dwarves, who thrive underground. Either way, it would buy the high elves time to regroup and restrengthen.
Swell idea but gnomes have rebreathers and the HE still have to make it past the wood elves who are on their doorstep.
  #79  
Old 03-20-2014, 03:58 PM
Xanthias Xanthias is offline
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The first way I would look at this is defense of home first before expanding into other territories.

Barbarians - Think Russia during WWII, they can give up territory that is basically useless until their someone finally reaches Halas. They also only have one front to defend.

Dark Elves - One Front to defend, home city has one entrance that is easily defended, plus they have access to almost all classes.

Erudites - One front, but the problem is two factions that will try to eliminate each other before moving on.

Gnomes - One entrance, however like most of Faydwer it is going to be a mess between elves and dwarves plus you would have issues defending from MM and Crushbone

Dwarves - Kaladim is a death trap waiting to happen, they also control access to Antonica, but at the same time it opens a second front for them.

Elves - Kelethin is great for defense, but fire and trees bad. Felwithe is a castle that could hold out, but they have the same issue the Gnomes would, several armies could basically lock them within.

Halflings - Kithicor is a natural barrier for most attacks, however the close proximity to High Hold Keep, Neriak and Freeport makes them into an island.

Ogres and Trolls - Seriously if they had their intelligence from before the great wars with the Gods they'd be a threat, but right now they're cannon fodder.

Iksars - A continent to themselves lots of territory between them and the other races would allow for them to amass an army, the problem is getting their forces to where they could do the most good. Invade Oasis you put yourself between two parties. Invade Faydwer and you might be able to get a foothold, however you'll have to defend your back against Dwarves or Humans from Antonica.

Humans - breed like rats, spread out all over the place, Freeport would be inflames due to infighting. Qeynos would hold for a while but the Mongol/barbarian horde would eventually get down there to destroy it. The last bastion for humanity might just be HHK.

Conclusion:
Barbarians would probably control the western side of the map, humanity locked into HHK, the DE's would sweep down from Neriak to take Commons, Kith and Rivervale, plus working into Freeport the Oasis etc.
Innothule and Feerott is just a mess and probably where the Iksars would go upon landing in Oasis to set up a permanent base.
Faydwer would end up being holding actions between the High Elves, Dwarves and Gnomes as it would be almost impossible to get inside the cities.

It would be interesting and ugly at the same time.
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Last edited by Xanthias; 03-20-2014 at 04:16 PM..
  #80  
Old 03-20-2014, 04:01 PM
QuasiGnome QuasiGnome is offline
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Quote:
Originally Posted by Rjones61 [You must be logged in to view images. Log in or Register.]
Here is what I think the High Elves can do: Cave in the dwarves and gnomes. This would be highly effective on the gnomes, especially if you pump smoke into their city.
High Elves gassing the Gnomes. Seems out of character, but war is hell I guess lol
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