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#41
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Are you gonna merge or is it going to be a separate server
Done with the prostate thing | ||
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#42
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With the new code base that red99 has and the knowledge we have in our backpacks that server probably be very successful, can't expect the first run to be flawless, practise makes perfect
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#43
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Not saying this in a griefy burn it down way First, its gonna finish red99 then, its gonna be hard to get the pop right, one side will get OP, people will quit, hard coded teams = no people to PVP once you win Thats my nostradamus call on it | |||
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#44
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red99 is dead in my eyes, it's like beating a dead horse but due to their own commitment to "never wipe" they are wasting their own time, the box will pickup about 50-100 on velious release but will quickly drop down to 50 on eurotime again and with the insane gear gap that's coming with velious pvp is going to become really boring
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#45
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Team doesn't work.
One team will be the best with the best guild and people will flock to that team leaving other teams with big disadvantages, especially if the population isn't well above 300+ If you limit the people to a team that needs people or try to balance it then people cant play with their friends and get mad or they cross-team. Teams are great if there are like 900 people playing with 300 on each team. The reality would be that if 900 people were playing, 500 would be on the winning team, 300 on the second best and 100 on the worst. It wouldn't be one guild with 100 people pushing you and your guild around but a 500 person team of people with many guilds working together against you if your not on the right team.
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Last edited by Galacticus; 03-19-2014 at 02:52 AM..
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#46
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Thankfully I played anyway, Blue grew rapidly and all my fears were unfounded. So don't be surprised if a teams server functions just fine, or even draws in a fresh group of bodies. We can't predict what's really going to happen, so lets see how this plays out. | |||
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#47
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Ex: Team 1: 40% pop - 0 bonus Team 2: 35% pop - +10 to all stats and resists bonus Team 3: 25% pop - +30 to all stats and resists bonus Now, wouldn't you choose team 3 if you held no allegiances? in reality, teams would never get this far apart, because any new players will simply roll on the less populated teams in order to reap the benefit of + stats. Creative solutions. there is always a way.... | |||
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Last edited by Pudge; 03-19-2014 at 03:37 AM..
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#49
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if you go teams its pretty obvious that you need to make it custom, there's no reason that all teams shouldn't have all classes, that was dumb on verants part when they designed teams servers.
there can be more choices to teams then to base it on race, how about diety? If you're a human believing in innoruuk you've evil, if you believe in brell you're good, or whatever pudge throwing out some good ideas too, i mean there's tons of ways to make teams work, don't box yourself in to that "it's classic" bullshit cause watch where that put red99, in the shitter
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#50
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I want to see a Tunare-worshipping Gnome Necromancer.
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