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  #1  
Old 03-15-2014, 10:01 AM
Pablo999 Pablo999 is offline
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45 was WAY harder than 46. that's my proof
  #2  
Old 03-15-2014, 09:40 PM
sox7d sox7d is offline
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Level 2 is a hell level. Takes about an hour of killing blues, you don't have anything interesting about your class yet and you can't go to orc hill until lvl 3.

I swear level 2 was put in to prevent people from playing EQ.
  #3  
Old 03-15-2014, 10:54 PM
skyseyes skyseyes is offline
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Quote:
Originally Posted by Briscoe [You must be logged in to view images. Log in or Register.]
I read this, then carefully reread it, and I still have no idea what the fuck you are trying to say. Hell levels exist.
Reading comprehension. I also feel this reply is rather coarse in nature.

Quote:
Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
You can just put your theories away. What have been affectionately called "hell levels" have been proven to exist for 12+ years.

It doesn't always take the same amount of mobs to level. For "hell levels" it takes approximately double the number of even con mobs than it does for the levels before and after them.
Another rough response. I never said "It always takes the same amount of mobs to level." I said in theory a mob that is giving you 1% exp per kill would result in you leveling after killing 100 of those mobs no matter what level you are.

According to the wiki reference table its not always twice the amount of even con mobs, in fact the "Hell" multiplier does not get to 2 until level 55.

My theory as a theory is legitimate based on the numbers implied.
All that matters is that the mob is giving you 1% exp, not what it cons to you.

This cannot be denied as numbers do not lie, and that is no theory. [You must be logged in to view images. Log in or Register.]

I also have to encourage both of you to refrain from being so Crude, its not very becoming.

I am looking for applicable responses, not trolling or biased opinions. Perhaps even field testing as I am currently doing to credit or discredit the theory. Especially not foul language. [You must be logged in to view images. Log in or Register.]
  #4  
Old 03-16-2014, 08:08 AM
myriverse myriverse is offline
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Quote:
Originally Posted by skyseyes [You must be logged in to view images. Log in or Register.]
Another rough response. I never said "It always takes the same amount of mobs to level." I said in theory a mob that is giving you 1% exp per kill would result in you leveling after killing 100 of those mobs no matter what level you are.
Well, duh. 1% is 1%. By definition, 100 of them will give you 100%. That's a mathematical law. It's irrelevant to the topic though, because that is not what defines a "hell level."

Quote:
According to the wiki reference table its not always twice the amount of even con mobs, in fact the "Hell" multiplier does not get to 2 until level 55.
First, I said approximately double. It's not precisely double, it's slightly more than double, and second, the multiplier doesn't have everything to do with this, because of the differences of mob exp values.

For a Human Warrior:

@ level 29, it takes about 34 even cons to ding.
@ level 30, it takes 70 even cons to ding. Slightly more than double, hence "hell level."
@ level 31, it takes 38 even cons to ding, which shows the return to normalcy.

@ level 34: 38
@ level 35: 80 Again, more than double.
@ level 36: 42 Aaaand, the return to normalcy.

@ level 39: 42
@ level 40: 90 Again...
@ level 41: 45

@ level 44: 45
@ level 45: 99 And again...
@ level 46: 49

@ level 50: 49
@ level 51: 110

After this all levels are "hell," and 54 and 59 are "double hell" levels.

Quote:
My theory as a theory is legitimate based on the numbers implied.
All that matters is that the mob is giving you 1% exp, not what it cons to you.
It just becomes harder and harder to find mobs giving the same level of exp.
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Last edited by myriverse; 03-16-2014 at 08:12 AM..
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