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#21
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![]() Check out Green Man Gaming for the sale. Just google it, I don't remember the website link off the tip of my noggin.
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BLUE 46 Warrior - Elkantor, 35 Shadowknight - Geldriia, 46 Enchanter - Shebreeze | ||
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#22
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![]() yeah i found it, seems like they have the regular box for 20% off too. was not going to buy this game but some of my friends were interested.
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#23
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Elder Scrolls games of the past had me wanting to do the quests not because of some reward, but because they were so damned interesting! Well-written with characters I loved or hated. There were only a couple that ever failed to be completely amazing (a couple of the ones to work your way up in the guilds, every guild in most of the games had like 1 quest that wasn't that stellar). Call me crazy, but the "use this item 5 times on mob type x" and "kill 10 of mob type y" quests just aren't fun for me. Another huge disappointment was the removal of elements from previous ES games that brought me a lot of joy, like invising for more than 2 and a half seconds, not being able to pickpocket, not being able to steal, no criminal system, not being able to collect books, and so on. It was almost like, being a bad guy or being a REAL rogue type wasn't even an option. Why have that as an archetype if you're going to remove all the elements that make playing it cool? So far, they've failed to live up to the spirit or name of The Elder Scrolls series. They've also completely failed to do anything new, unique, or interesting with the game. They're not going to make any huge changes to the game now. Whole point of beta is to get shit working so that when the game goes live, it's not a horror-story repeat of shit like the Anarchy Online launch. F2P by 2015 if what I've played is any indication of what the final product is going to be like. Maybe that Warhammer 40k game that's being developed will be good. /sigh | |||
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#24
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#25
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![]() Haters Gonna Hate.
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BLUE 46 Warrior - Elkantor, 35 Shadowknight - Geldriia, 46 Enchanter - Shebreeze | ||
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#26
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Fact is, the PVP is robust. The character builds are insanely deep. I've already explained this before but the small 1v2-2v2-1v1 encounters are going to be pretty brilliant. The big sieges are going to be pretty fun, and I'm excited to get into the game. I also saw some high end veteran dungeon content that was released and they look pretty straight forward but very difficult. Also, they are making some really interesting choices with your side progression. If you want me to, I can go deeper into the systems but I don't have time right now. All I can say is that the info is out there. Quote:
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Last edited by Grimfan; 03-09-2014 at 05:14 PM..
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#27
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![]() Criminality was an essential component of ES 3-5 (haven't played 1 or 2, personally), and is a planned feature in this one? Would you drop 60 bucks + a $15 a month sub fee for things that they plan to put in the game at some unspecified point in the future? I played the game for far more than an hour or two and honestly couldn't wait to put it down and play anything else. In that same span of time the other ES games managed to hook me. Kept hoping the game would get better, but I reached a point where I couldn't take it anymore.
What's so "deep" about these character builds? Skill morphs have been done in other games, the acquisition of new skills through quests/exploration has been done in plenty of MMOs, and skills related to weapons/armor are also nothing new. Then there's the fact that you get a whopping 6 abilities to use at any one time. This is an Elder Scrolls game in name only. It's more of the same, repackaged with Tamriel textures, and people will buy it because of the name. It's going to be Star Wars The Old Republic all over again. I wanted to be blinded by fanboyism, even if my enjoyment was purely because it was an ES game, but it was too bland, far too much was wrong. I really hope that when it goes F2P I can fire it up again and be pleasantly surprised. | ||
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#28
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__________________
"Pleasure writes fewer good songs..."
Red99 | |||
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#29
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#30
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