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#331
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#332
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#333
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Well just tried it out using old spells and casted "Celestial Tranquility". It showed the full effect for me. I did notice however that both sphere effects lasted only about half the time as the ground effect. So I'll shorten the length of time for the sphere effects. That'll be less annoying in groups for sure!
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#334
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The effect for spell Project Lighting seems to be causing a bit of stagger lag. Anyone else experience this and would it be possible to take a look and maybe lower the density or something of this particular AE?
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Team Bonghits
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#335
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One of the issues with the new particle system is that unlike the old spells, these effects are scaled to the size of the character model. So larger models like giants are going to blow the effect up and use more resources. [You must be logged in to view images. Log in or Register.] | |||
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Last edited by Telin; 03-02-2014 at 01:40 AM..
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#336
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Thanks, I would just lower the density (opacity i think its called in the menu) on my end but then all the other spells with no issues would be lowered as well.
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Team Bonghits
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#337
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I will probably go back and cut down the fire as well. The fire from this client is very overdone compared to classic, and I had cut the height and density of it once already. I will revisit it again in the future. Are there any Bards who played from Velious and up to Luclin release remember the Velious songs Melody of Ervaj and Composition of Ervaj? They seem to be the only 2 songs I've encountered that used different spell effects (Magic DoT/Slow effect) so far. I'm not sure how often those songs were used, but if any Bards remember other songs looking like regular spell effects please let me know. While comparing the current Magic DoT/Slow effect to Classic I noticed the level 39+ target effect where a fast ring of particles expand outward and back in were not in the classic effect. I did discover a 3rd classic target effect that I will use to replace it. | |||
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Last edited by Telin; 03-03-2014 at 08:56 PM..
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#338
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Edit: Nevermind! Got it working
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Last edited by paulgiamatti; 03-05-2014 at 08:49 AM..
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#339
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Has anyone run into an issue where the healing spell also has skulls similar to a fear/dot spell?
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#340
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