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  #331  
Old 03-01-2014, 06:16 PM
Telin Telin is offline
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Originally Posted by Hokushin [You must be logged in to view images. Log in or Register.]
Not sure how many people got monk epic in live before Velious, but I remember pretty clearly that the robe click, and the epic click had two different particle effects. Johnthans Whistling Warsong has the correct particle effect, but Celestial Fists did not have the sphere of particles around you like JWW did. Currently they are both the same effect on this server, but the Celestial Fists were more of a color slant type spell, except with all gold particles, no colors. Anyone else remember that?


ALSO: Great work on these classic effects [You must be logged in to view images. Log in or Register.]
Do you mean like the ground effect for the song?
  #332  
Old 03-01-2014, 11:03 PM
Hokushin Hokushin is offline
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Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
Do you mean like the ground effect for the song?
Yes, but more fine particles, and expanded farther out, without the sphere of particles around the character.
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  #333  
Old 03-01-2014, 11:26 PM
Telin Telin is offline
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Well just tried it out using old spells and casted "Celestial Tranquility". It showed the full effect for me. I did notice however that both sphere effects lasted only about half the time as the ground effect. So I'll shorten the length of time for the sphere effects. That'll be less annoying in groups for sure!
  #334  
Old 03-02-2014, 01:27 AM
Yoite Yoite is offline
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The effect for spell Project Lighting seems to be causing a bit of stagger lag. Anyone else experience this and would it be possible to take a look and maybe lower the density or something of this particular AE?
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  #335  
Old 03-02-2014, 01:38 AM
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Quote:
Originally Posted by Yoite [You must be logged in to view images. Log in or Register.]
The effect for spell Project Lighting seems to be causing a bit of stagger lag. Anyone else experience this and would it be possible to take a look and maybe lower the density or something of this particular AE?
If you're kiting or casting on 4 mobs it is sure to cause some lag. I'll take a look at it and see if I can achieve the same effect, but this spell even lagged some when I was kiting Spirocs when using the old spell effects on EQMac.

One of the issues with the new particle system is that unlike the old spells, these effects are scaled to the size of the character model. So larger models like giants are going to blow the effect up and use more resources. [You must be logged in to view images. Log in or Register.]
Last edited by Telin; 03-02-2014 at 01:40 AM..
  #336  
Old 03-02-2014, 01:40 AM
Yoite Yoite is offline
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Thanks, I would just lower the density (opacity i think its called in the menu) on my end but then all the other spells with no issues would be lowered as well.
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  #337  
Old 03-03-2014, 08:53 PM
Telin Telin is offline
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Quote:
Originally Posted by Yoite [You must be logged in to view images. Log in or Register.]
Thanks, I would just lower the density (opacity i think its called in the menu) on my end but then all the other spells with no issues would be lowered as well.
I went ahead and removed an effect from this spell that you couldn't see anyway at any level casted. There was really no use for it and so it may help free up some resources.

I will probably go back and cut down the fire as well. The fire from this client is very overdone compared to classic, and I had cut the height and density of it once already. I will revisit it again in the future.

Are there any Bards who played from Velious and up to Luclin release remember the Velious songs Melody of Ervaj and Composition of Ervaj? They seem to be the only 2 songs I've encountered that used different spell effects (Magic DoT/Slow effect) so far. I'm not sure how often those songs were used, but if any Bards remember other songs looking like regular spell effects please let me know.

While comparing the current Magic DoT/Slow effect to Classic I noticed the level 39+ target effect where a fast ring of particles expand outward and back in were not in the classic effect. I did discover a 3rd classic target effect that I will use to replace it.
Last edited by Telin; 03-03-2014 at 08:56 PM..
  #338  
Old 03-05-2014, 08:46 AM
paulgiamatti paulgiamatti is offline
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Edit: Nevermind! Got it working
Last edited by paulgiamatti; 03-05-2014 at 08:49 AM..
  #339  
Old 03-06-2014, 02:26 PM
Beor Beor is offline
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Default Healing Issue

Has anyone run into an issue where the healing spell also has skulls similar to a fear/dot spell?
  #340  
Old 03-06-2014, 03:17 PM
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Originally Posted by Beor [You must be logged in to view images. Log in or Register.]
Has anyone run into an issue where the healing spell also has skulls similar to a fear/dot spell?
I haven't seen it on any streams. Did it start with a recent update?
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