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Old 02-27-2014, 10:51 AM
Tecmos Deception Tecmos Deception is offline
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Join Date: Jun 2012
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If by emergent gameplay you mean what wikipedia says it means (yeah, I wikipedia'd it), which is basically "complex situations in games that arise from interaction of multiple, simple mechanics" ... then newbie rogues wielding epics probably isn't really emergent gameplay... but basically a shitload of other stuff is:

chardok ae groups are a complex situation that is made possible by simple things such as DA spell, feign/gate, chardok having a faction, PBAE spells having no level limit, etc.

bard PL (even with new low-hp changes) again, relies on simple things like unlimited number of targets for PBAE and the huge aggro on snares compared to the damage done by a lower-level PLee

every difficult solo kill on the server results from a bunch of simple things... like a charm, or a slow, or a torpor, or a number of different basic clickies, etc.


That definition on wikipedia is pretty dumb though. Almost everything on p99 is "emergent gameplay" in that it is the result of the interaction of simple things like snare+fear or warrior+ch or tank+rogue or dungeon group+enchanter or whatever. This is also what makes classic EQ so amazing compared to modern shit bruteforce encounters. Classes in modern wow don't interact with each other hardly at all, they just do their individual things while dodging their own circles of fire on the ground. EQ classes do their own thing, but what that thing is varies widely (for most classes) depending on how big your group is and what other classes are with you.
 


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