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  #61  
Old 02-23-2014, 06:04 PM
Cfred0- Cfred0- is offline
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Sit agro is a little dramatic then what it should be. 1 slow and i can never sit on a mob
  #62  
Old 02-23-2014, 06:10 PM
Burt Burt is offline
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Was never this way on live. Can't speak as much for raids, but in an exp group after a round of white hits or a good ranged hit I would hold aggro regardless of casters sitting near the fight.
  #63  
Old 02-23-2014, 06:16 PM
Clark Clark is offline
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Quote:
Originally Posted by Quineloe [You must be logged in to view images. Log in or Register.]
I am currently a level 21 warrior with a yak club in a silken whip. Agro generation before patch was not too bad, given they don't proc yet. If people sit on pulls, nothing helps at all. mob just goes straight for people who are sitting, even if they are sitting quite far away from the mob (feels like not even agro range)

The thing, nilbog told us not to sit on pulls. Good groups in classic however would pull a constant stream of mobs, for hours sometimes. This won't work if you can never sit because you're constantly pulling, eventually your cleric will run out of mana and then no more heals. Wizards were considered bad dps, because even when meditating constantly, they couldn't keep up with melee.
If wizards can no longer sit on pulls and only nuke at 50%, they're really just dead weight. Being able to sit on pulls is vital.
Gotta agree. I haven't even logged in yet, but some things sound incorrect from this patch.

Also can we get a new patcher or reinstitute old one; what was the reason for it ever being removed.
  #64  
Old 02-23-2014, 06:22 PM
Fysts Fysts is offline
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This is nowhere near classic. Sitting aggro was never an issue on pulls, unless you were talking raid mobs, and even then if you had a sk pull or a warrior mallet, the raid mob would head to them and not the sitting player. As for non raid mobs, we would chain pull for hours and the cleric would only stand for heals. This change to aggro makes the game aggro dynamic, nowhere close to classic. Just ruined pulling imho and as a warrior, ruined my already failing ability to tank.
  #65  
Old 02-23-2014, 06:27 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Burt [You must be logged in to view images. Log in or Register.]
Was never this way on live. Can't speak as much for raids, but in an exp group after a round of white hits or a good ranged hit I would hold aggro regardless of casters sitting near the fight.
Yeah, you really only risked getting owned while sitting if the puller brought back mobs via proximity aggro or maybe just a single melee/weak range attack. You were able to sit safely after the mob was at like 95-98%.
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  #66  
Old 02-23-2014, 06:40 PM
fishingme fishingme is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
What level is the group? What level is the warrior? What weapons is he using? is he begging/sitting himself to boost his agro? I remember the first warrior I ever saw that could hold some agro from the group. It was in solb at 40+ and he had 2 yaks. It was still sketchy with him sitting/begging/taunting.

I also remember sitting down in the wrong spot when someone was kiting a sand giant in oasis and the giant stopped chasing him to nail me into the ground
.
I believe you are remembering this wrong. If the kiter were to have done no damage to the sand giant, then it would of aggroed someone sitting. At that point you would be on hatelist at 0%, along with the person who ran past you with the giant.
  #67  
Old 02-23-2014, 06:44 PM
Sinestria Sinestria is offline
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Quote:
Originally Posted by fishingme [You must be logged in to view images. Log in or Register.]
I believe you are remembering this wrong. If the kiter were to have done no damage to the sand giant, then it would of aggroed someone sitting. At that point you would be on hatelist at 0%, along with the person who ran past you with the giant.
Alunova is 100% correct in that assertion. I remember that same happening with people kiting specs as I pursued the mobs to get free scythe loot
  #68  
Old 02-23-2014, 06:57 PM
fishingme fishingme is offline
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Quote:
Originally Posted by Sinestria [You must be logged in to view images. Log in or Register.]
Alunova is 100% correct in that assertion. I remember that same happening with people kiting specs as I pursued the mobs to get free scythe loot
So then you know for sure that they had damaged the mob(s)?
  #69  
Old 02-23-2014, 06:59 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Sinestria [You must be logged in to view images. Log in or Register.]
Alunova is 100% correct in that assertion. I remember that same happening with people kiting specs as I pursued the mobs to get free scythe loot
Did specs follow the undead aggro rules where they go for the nearest person on their aggro list regardless of level of hate?
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  #70  
Old 02-23-2014, 07:01 PM
fishingme fishingme is offline
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I'm really not sure that this sit aggro thing is classic, mainly because back during raids in live you were able to sit to camp out during a raid wipe. Now you are unable to.
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