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#11
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Quote:
I mean it's awesome to be 'classic' - but damn, some mechanics - classic or not, were just fuckin' broke. It can still be 'classic' and 'fixed'. Question can be in this whole 'classic' concept - do we mean "classic" as in JUST the way it was, or "classic" as in the original 'vision' of the game. I vote for the latter. "Classic" as in Original EQ, but if something was broke and not fixed by sony because they just didn't want to... well, it would have been cool to see that stuff fixed back then. Hey - couldn't you 'lock' guild invites during a 'guildwar'? Then the guild leaders would need to '/guildpeace' or whatever to invite people again. Or somehow stop re-invites at least, during a guild war. Locking it completely wouldn't be fair to people who want to join up then. Or maybe - they only get unflagged *if* the guild stops the war *or* they visit the 'priest of order'? So if they disband from the guild, during an in-progress 'guildwar' - they have to run to the Priest of Order. Dunno, just more bad ideas to annoy people.
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