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#21
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Quote:
This is the truth. A magician can out-dps a necro for a while, then runs out of mana. I played a mage in original in 1999, and gradually lost that feeling of power as I levelled up, and eventually grew to be in awe of necros. Mage pet dies = magician gates or dies. Necro pet dies = snare, fear, root, stun, shadowstep, harmshield, heal, feign. Necromancer over time = a lot more efficient as well. Given some room, or against undead, a necro can do some crazy stuff. Also, as a diff example, I remember losing our healer in the Fungi King area in Old Sebilis - our necro took over and kept the group alive and killing! Some extremely impressive play from a necro. Necros were probably the most misunderstood class in the game in my experience. (maybe 'cause no group wanted them/they always out soloing). One thing though, playing a necro well/efficiently is a hell of a lot of work compared to most other classes (16 spell slots wouldn't go amiss). | |||
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