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#61
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#62
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But a real question is if you have the fix for it why have you not done it yet?
There are mobs path finding in walls and warping in all the zones now I can't see how this is acceptable for any amount of time. | ||
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#63
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Because someone has to bring the server down and apply the fix, and I imagine only Rogean and Nilbog have that power. Two people with actual full time jobs and not neckbeards doing Chardok AE for 8 hours at a time.
__________________
Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#64
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#65
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Anyone who plays more often than you.
Even if you are on 60 hours a week and there is some dude on 65 hours. He is a neckbeard.
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#66
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I would just like to report this has caused problems in HS as well, Even unrest I was unable to do simple single pulls in the zone. Now don't get me wrong... Unrest can be odd sometimes, but NOTHING like it was this morning at 9:00AM CST.
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#67
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Level 60 Food Bandit Enchanter.
Burrito BanditO ty Ambrotos ^ | |||
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#68
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We had issues in Kedge Keep last night with a pull up the central column to zone in. It seemed as though the primary agro mob would come but the social agro mob would warp into the wall if you were standing close to it.
Wasn't sure Haynar's pathing fix is global or related to specific zone pathing. Thanks
__________________
PHENOMENAL COSMIC POWER!
{in an itty bitty living space} 60th Gnomish Wizard LFG! | ||
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#69
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#70
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