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  #81  
Old 02-04-2014, 01:20 PM
Stasis01 Stasis01 is offline
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Quote:
Originally Posted by Samuell [You must be logged in to view images. Log in or Register.]
Nihilum left one group in Sol B to pvp. By the time a second group of four more arrived the first group had already won the battle. So by "variance" Stasis apparently means absolutely uncontested content.
Keeping entry level raids down with a small portion of your larger guild farming all the 7day timers is bad for server growth and multiple guilds.

Not hard to understand, with Velious around the corner it's a semi wipe, a lot of gear is useless, I wouldn't say it's a level playing field but it's the closest we'll come to one.

Need to make necessary changes with variance to give box a chance to a second/third guild.
  #82  
Old 02-04-2014, 01:21 PM
Twainz Twainz is offline
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I feel like taking a picture of my TMO Batphone. Trakanon spawned on blue 20 minutes before I woke up to do VS on red. Also, Hoshkar spawned while I was on my way to work this morning.
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  #83  
Old 02-04-2014, 01:22 PM
heartbrand heartbrand is offline
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Just want 2 make clear. I don't support Variance, I think it would be awful for Red Dawn, though I do think it would grief Nihilum which I guess might incidentally benefit Red Dawn? I support simulated repops tho, be it once a week, once every 10 days or once every two weeks or even if it was only once a month. I think that alone would shift this from a 99.9/.1 server to a 90/10 85/15 server where we would see more people willing to be the underdog, which means more people stick around, more players, and eventually more pvp.
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  #84  
Old 02-04-2014, 01:28 PM
chu chu is offline
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how many backpacks tho
  #85  
Old 02-04-2014, 01:35 PM
Mac Dretti Mac Dretti is offline
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My 80 man guild can only field list cut short at 6am pst

Need variance to contest
  #86  
Old 02-04-2014, 01:36 PM
Stasis01 Stasis01 is offline
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Don't worry, when you're through with them half that 80 will quit am i rite brutha.
  #87  
Old 02-04-2014, 01:37 PM
Stasis01 Stasis01 is offline
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New guild attracting people/new players/building them up? NO problem we know the spawn timers to come and shit on them with our neckbeard crew.

GM's will wake up someday!
  #88  
Old 02-04-2014, 01:39 PM
chu chu is offline
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pvp on a pvp server??!?! what an outrage, ban them. also, immoral
  #89  
Old 02-04-2014, 01:44 PM
Tubben Tubben is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
You guys are completely delusional if you think the population would explode even if these changes were enabled.
Who said explode? You use this word to exaggerate.

Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
Variance isn't going to do anything. The same people getting the loot now will get it with or without variance. It just baffles me why RD would even want it. You can't get a mob now when you can organize to contest it for literally a month if you wanted, and you think somehow that if it spawns randomly you'll be able to organize in time to do it? You're asking for this out of pure spite. You want to make it suck for Nihilum as much as possible since you can't do it with the means already implemented (PVP). The staff either A) doesn't care or B) sees right through your bullshit.
Variance will do or can do something. Because

a.) Currently RD is not able to get enough people while 10 am est online on an workday, nihilum is somehow able to do this.

b.) even if RD would be able to do this, they cant compete 40 vs 40 just because of the gear difference between both guilds.

With Variance RD will atleast have the chance to snipe an mob because Nihilum is unprepared. Currently you are 100% prepared for the raidmobs, and with the geardifference no one do really have an chance vs nihilum.

And the last sentence of your, that they only want this to make Nihilum as sucky as possible is the sentence i really startet to laugh irl. You are just accustomed to be the guild who get all the loot, because however you did it, you get your guild online to a time, no one normaly play so you get the mobs uncontested.

And if you would really like to fight over the mobs, where is the problem if the mob do spawn to an different time where other guilds have more members online ? Chances that you win the pvp are big, simple because gear makes the difference.

But then your guildmembers DO have to be online to other times during the week. But i do undestand that you dont want this. You are just got used to not having any competition for mobs. Actually this makes you very blue.

I wish my english would be better ;P
  #90  
Old 02-04-2014, 01:48 PM
Mac Dretti Mac Dretti is offline
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Maybe spend more time leveling your 52s and less time complaining about YOUR guild members' motivation on forums

Oh and also publicly criticizing RDs and ex RDS in ooc u know
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