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#21
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I think at this point Stasis making posts actually ensures nothing will ever get done. I imagine the staff at this point just completely ignores any threads he starts. It's like a kid waving his arms in the air and yelling "pay attention to me!" over and over...eventually you just ignore it.
HB, you have some good points. But I still would not call this server broken. Everything happening is because of the way EQ is designed. Every PVP server had a top guild dominating 90+ % of raid content. People only share when they have to, it's human nature. I appreciate your frustration, but in the end without changing the fundamentals of EQ the scales will always tip a direction and on a server where you can impose your will on another force it will lead to a single guild dominating. Put it this way...if you took the entire 55+ population and randomly put them into two different guilds within 3 months the situation would be exactly how it is now. One side would gain an advantage, top players from the opposing side would start leaving and you'd have a dominate force crushing the inferior one into irrelevance. Servers with over 10 times our population had this same thing happen, it's a game design issue not a population issue. | ||
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#22
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The point is this is red. Theoretically, many of us chose this server because it's not a PvE server. I understand that this is not a crushbone war counterstrike elf simulator quest box. But that doesn't mean it should be 95% PVE 5% PVP. I understand the value in "locking" down pixels to deny your opponent an advantage in PVP. But at the same time, this HAS to be balanced with keeping a viable population. I get that there always be a "#1" guild with such a small server pop, but it shouldn't be only a one guild with nothing else. There has to be some sort of balance, be it 70/30 80/20. Right now it's 99/1. People on the other side aren't looking for all the pixels in the game handed to them. They are looking for "hope," i.e., "if we get lucky, I have a shot this week at item X." Some of the suggestions I provided give that hope, keep people engaged and willing to be an underdog. On this server, the reality, is "lol nope u aint gettin dat 0% shot", and that means people quit. That seems retarded to me. You can cry WoW or something all you want, but I'd rather a viable server with a thriving pop that has a little bit more of a distribution of pixels with some fighting over them, then a "hardcore" red99 like we have now. I wish I knew how to code, because I'm fairly confident if I did I could build a server that people would play on over this one. I could fund a shit load to it too.
If there are people out there who do know how to code, and want to build a classic-"style" [i.e., some compromises made but the essential "classic" spirit maintained], and want to make money for their contribution, hit me up in PM. I'm willing to fund this.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#23
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Pras HB
Problem the server faces is that's nihilum is doing everything possible to stagnate the server. It's not bad enough y'all have bis characters and all raid mobs on lock down vampire times. Nihilum also keeps recruiting and taking players that we need to compete. What's the point of playing this server or on a red one in general? Why do you guys see it a necessity to obliterate all and any competition. Nihilum still killing nagafen and vox is comical, like any of y'all even need that loot anymore. I guess nihilum wants just one big guild on red99. Just make this sever blue and merge it and reopen a new red server.
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#24
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The problem is you dedicate 0 time for mobs that you have no need killing.
It's far too easy to kill them, just to screw over any competitors. People will only share when they have to, time commitment is one of the most obvious motivators. | ||
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#25
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Kergan while i disagree that this is what it would end up like in 3 months, even if you are right, those 3 months would be fun as fuck and pop would totally blow up.
now whats the point.. miserable grind to 60, app nihi and be a warm body... how is this a thriving pvp server? | ||
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#26
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And BTW HB has ran RD perectly. Fair loot system, chill mentality, good raid knowledge, geared main tank or geared cleric.
There is literally nothing someone can do that he has not done, high playtime etc. No variance is broken. | ||
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#27
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Quote:
HB you are so two face its funny. You were telling everyone how you planned to recruit 150 people to zerg nihilum off the server. You have zero interest in "making this a better server" so don't even think about trying to spew that nonsense here. You failed in your plan because your plan was failed just like I tried to tell you before. | |||
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#28
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the funny thing also is that you aren't doing it to "lock out the competition". for the most part as a result of this behavior, people either quit or join nihilum. so then how does banking that umpteenth trak bp or CoF help the server? it doesnt, just in the long run kills the pop.
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#29
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Quote:
My only "complaint" is it needs to be more of an 85/15 90/10 proposition than a 99/1. In the end, like I stated prior, I can achieve 85% of everything I want in Velious with Red Dawn. But what I want more than that, is some fun PVP for that. Unfortunately, I'm not sold that the current "setup" of this server allows for that. However, perhaps with Velious being "it" for project 1999, you'll see people get geared, and leave their guilds and start making small pvp crews a la Dentists / Sharknado. Now THAT could be a shit load of fun. Unfortunately, that's prolly 1.5 years away. I just want this server to be a bit more fun. I don't think we need to put in Variance, I'm ok with this being a 90/10 server. But I don't think 99/1 is healthy.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#30
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Quote:
This is where you are wrong. So many mistakes... | |||
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