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  #21  
Old 01-29-2014, 04:33 PM
imajester imajester is offline
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Aye, was happening in NK. Would target a Grizzly just standing there and nothing would happen. About 45 seconds later, it would poof (move to another place in the zone).

It is almost like there is no updates to the mobs because you were not near them and they actually moved, but the client still sees them where they were when the spawned. Only when you happen to be in the area where they are now does the client get updated and the mob 'moves' and begins to update correctly.
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  #22  
Old 01-30-2014, 01:10 PM
Exmo Exmo is offline
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Significant Ghosting in Overthere as well.

Related to the TT Update Rate fix, perhaps?
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  #23  
Old 01-30-2014, 01:54 PM
Erati Erati is offline
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its happening in any zone where mobs roam :P
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  #24  
Old 01-31-2014, 02:44 PM
Elroz Elroz is offline
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I noticed in NK when the mobs were roaming I could cast on them, but when they stopped pathing and stood still is when I'd get the "cannot see target" message. Was a named gypsy I waited like 2 minutes for him to start pathing before I could nuke him lol
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  #25  
Old 02-02-2014, 05:00 PM
rixardion rixardion is offline
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Bump
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  #26  
Old 02-03-2014, 12:14 PM
arsenalpow arsenalpow is offline
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The ghosting is also affecting corpse locations.

Relogging fixes it, but I can see a corpse, target it, then drag it across a zone. The corpse will look like it never moved but won respond to a drag command. Relogging will show it's current location. Happened nonstop last Friday in sky and fear.
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  #27  
Old 02-03-2014, 12:22 PM
Erati Erati is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
The ghosting is also affecting corpse locations.

Relogging fixes it, but I can see a corpse, target it, then drag it across a zone. The corpse will look like it never moved but won respond to a drag command. Relogging will show it's current location. Happened nonstop last Friday in sky and fear.
this

Sky corpse chains are nearly impossible now with duel corpses as clerics wont be able to res them without getting "target too far away" with a corpse right at their feet

necros summon the corpse and no one even sees where it ends up after the spell ends


this problem is actually creating some very detrimental game play, hopefully there are some fixes in the work
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  #28  
Old 02-03-2014, 01:02 PM
drktmplr12 drktmplr12 is offline
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I was in SK on Sunday... Had 2 issues with NPCs ghosting.

Also was helping a buddy at the WC derv camp. Lots of the dervs were running in one direction, but the hitbox was moving in another. The sprite for the NPC was updating every 6 seconds or so.

Example:

1. Mob down to 15%, starts fleeing East
2. We chase East, says we are too far from target.
3. Mob appears south-east, continues to walk east again.
4. We chase, and are still too far from target.
5. Mob appears south-east, continues to walk east again.
6. Mob changes direction and updates fine.

I noticed that we could follow the hitbox if we could estimate which direction it was moving.
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  #29  
Old 02-04-2014, 11:28 PM
Rogean Rogean is offline
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There was a code patch this morning (Tuesday Morning). Report any issues you've specifically noticed since then please.
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  #30  
Old 02-04-2014, 11:38 PM
Mac Dretti Mac Dretti is offline
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What time this morning? Raft from Oasis to TD was doing the whirl till you hurl after zoning to TD at approx 6am pst
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