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#41
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Quote:
on a side note: I am saying the fact it was popular IN LUCLIN not that fact that it didn't exist before luclin. i.e shits not classic of it being farmed 24/7 but I guess I just didnt get it right | |||
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#42
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Chardok AOE should remain as is. Nerfing it now because 'more people are selling proxy spots' is a really silly reason. It boggles my mind that people can have such a toxic attitude towards other players who wish to engage in Chardok AOE. Heaven forbid casters make use of their AOE spells... we can't have that!
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#43
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Quote:
__________________
The Ancient Ranger
Awake again. | |||
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#44
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And heaven forbid wizards are actually invited to a group.
__________________
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#45
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Oh, I forgot to say toxic.
Yeah, so. Toxic.
__________________
The Ancient Ranger
Awake again. | ||
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#46
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Dark - there is no side note.
You're either arguing that the mechanic itself isn't classic (it is), or that the use of the mechanic isn't classic (good luck debating this). I was using a stripped-down version of AE groups by myself for plat farming during Kunark - Tigirs and Torrent of Poison. The dps was crap, but you could round up a bunch of hill giants or shadowed men and pull in a couple hundred plat by emptying your mana bar and tanking a bunch of slowed greenies. Exact. Same. Mechanism. It became much more popular, and thus better honed, during Luclin because we had exactly what we're experiencing on P99 - a bunch of bored level 60s needed to pull in experience quickly (AAs for Luclin, alts for P99). People are just using that experience/knowledge, as mentioned before, and applying it to a classic environment with classic mechanics. You could argue that people shouldn't be able to use future knowledge in a classic game, but you'd be wasting an unbelievable amount of time and energy trying to push that point.
__________________
[60 ORACLE] SPITULSKI <The A-Team>
Batmanning today for a better tomorrow. | ||
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#47
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lol, people.
I asked if the resists should be higher from the standpoint of "is it working properly"? | ||
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#48
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Quote:
P99 maintains classic mechanics. The environment and culture of the game may not be the same as it was in 1999 and there's no changing that. Just because you didn't personally AE in Chardok doesn't mean that the devs need to non-classicly nerf it. Edit: Spitty said it better. | |||
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#49
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I used to AE anywhere I could find back in the day with my wiz, though it was mostly during the luclin era when it became popular. Guk, Seb, Katta. The thing if you have 1 group all looking for exp you mostly have to limit your pulls to what 2 encs (not 60) and 2 wizzies (not 60) could handle (plus a puller and a cleric usually). We'd maybe do ~15-20 per pull. But when you can have all these 60s powerleveling people now with out of group non-DPS'ers you can get these pulls up to the monstrosities they get now in Chardok which is pretty non classic.
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#50
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Quote:
Not for or against it, has it's pros and cons just sometimes the cons feel like they outweigh the pros a little bit more. | |||
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