Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 01-22-2014, 04:53 PM
Hitpoint Hitpoint is offline
Sarnak


Join Date: Mar 2011
Posts: 359
Default

Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
I think it is allowed. I also think it's stupid and that nobody really wants to see it happen. A solution such as Xasten's is a more reasonable way of handling this issue.
I think it makes things more entertaining. I see people always want there to be low numbers engages. This gives a reason for those to exist. You don't like zerging a dragon with 60 people? Well try with 30, maybe your other 30 can kill another mob in that time and it becomes tremendously rewarding. Or maybe both groups wipe and it totally backfires. Maybe you split 3 ways and send 20 people to 3 different targets. Two of those wipe and other guilds get a chance at the mobs. Sounds fun to me, like a way of making mobs more challenging and strategic, while also giving some reward for being more skilled and organized.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:08 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.