Quote:
Originally Posted by mattkwi
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Two or three hours if you killed target last, 1 or two hour wait if you killed that target the time before that. That leaves every third spawn of every target uncontested for at least an hour or two. If variance was removed this would be huge.
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^ for all raid mobs, VP included.
Add in the new GM attitude :
"Until further notice anyone who touches a raid mob (VP Dragons, Trak, VS, CT, Draco, Inny, Maestro, Gore, Fay, Tal, Sev, Noble, OoA, Naggy, Vox, Phinny, Ragefire, Planar Trash, or anything else I forgot) or otherwise interferes with a raid mob when their guild is on lockout will be banned until the sun rises in the west and sets in the east, until the seas go dry and the mountains blow in the wind like leaves. Only Then you shall return and continue playing should you break these rules."
Add a 4 week guild raid suspension to the player ban.
Removes rotations (except what guilds work between themselves), leaves some competition, and keeps tracking this as simple as keeping up a 2 kill history on whokilledit.com