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  #1  
Old 08-24-2010, 08:46 PM
Juvir Juvir is offline
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Quote:
Originally Posted by PhelanKA [You must be logged in to view images. Log in or Register.]
For some reason I remember there being a /guildwar function in classic EQ. Is that not the case?
You're correct, syntax and use:

/guildwar [name] [duration] - Initiates a guild war against the guild of the Guild Leader which appears in the [name] field. [Duration] sets the duration in real days for the guild war. This defaults to one real day if left blank. The opposing Guild Leader must send the same command with the [name] of the enemy Guild Leader to fully initiate the conflict.
  #2  
Old 08-24-2010, 09:00 PM
PhelanKA PhelanKA is offline
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Quote:
Originally Posted by Juvir [You must be logged in to view images. Log in or Register.]
You're correct, syntax and use:

/guildwar [name] [duration] - Initiates a guild war against the guild of the Guild Leader which appears in the [name] field. [Duration] sets the duration in real days for the guild war. This defaults to one real day if left blank. The opposing Guild Leader must send the same command with the [name] of the enemy Guild Leader to fully initiate the conflict.
Cool. Thanks for the reply.

Now all I have to add is to ask the guilds bitching about each other: Why not /guildwar it out instead of wasting EVERYONE'S time? Are you that fuckin bitchmade that you have to tattle on each other like a buncha 8 year olds? The tools are in place to resolve it yourselves like men and women for fucksake.
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  #3  
Old 08-24-2010, 09:04 PM
Juvir Juvir is offline
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Originally Posted by PhelanKA [You must be logged in to view images. Log in or Register.]
Cool. Thanks for the reply.

Now all I have to add is to ask the guilds bitching about each other: Why not /guildwar it out instead of wasting EVERYONE'S time? Are you that fuckin bitchmade that you have to tattle on each other like a buncha 8 year olds? The tools are in place to resolve it yourselves like men and women for fucksake.
I once again already stated it smells of bloobness. Guaranteed half of these people wouldn't know what to do in a mass pvp battle. It's not dueling their RL buddy or hanging in the arena doing a drunken fist brawl. You'd find out real quick who played PvP on live and who was just a shit talking bloobie.
  #4  
Old 08-24-2010, 09:13 PM
PhelanKA PhelanKA is offline
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Quote:
Originally Posted by Juvir [You must be logged in to view images. Log in or Register.]
I once again already stated it smells of bloobness. Guaranteed half of these people wouldn't know what to do in a mass pvp battle. It's not dueling their RL buddy or hanging in the arena doing a drunken fist brawl. You'd find out real quick who played PvP on live and who was just a shit talking bloobie.
I have no idea what "bloobness" is but it doesn't even take PVP experience from live to effectively mass PVP. It takes organization and leadership to call targets effectively and cut off the head and cut out the heart of the opposing force. Human beings figured this shit out 50,000+ years ago.

That being said, this is my first MMO experience without any PVP so I might be a tad bias. Classic EQ without PVP is still better than no classic EQ at all. I think. I'm starting to wonder though.
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  #5  
Old 08-24-2010, 09:20 PM
Juvir Juvir is offline
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Originally Posted by PhelanKA [You must be logged in to view images. Log in or Register.]
I have no idea what "bloobness" is but it doesn't even take PVP experience from live to effectively mass PVP. It takes organization and leadership to call targets effectively and cut off the head and cut out the heart of the opposing force. Human beings figured this shit out 50,000+ years ago.

That being said, this is my first MMO experience without any PVP so I might be a tad bias. Classic EQ without PVP is still better than no classic EQ at all. I think. I'm starting to wonder though.
Oh don't get me wrong, you are correct, but those people who did it had training, and sometimes experience. Calling targets is one thing, but half of a PvP fight involves being able to watch the fight as a support class and do things on the fly. When you have that many people moving around at once, it gets a bit chaotic.
  #6  
Old 08-24-2010, 09:21 PM
Juvir Juvir is offline
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And to clarify, bloobness refers to blue server players. Smurfs, carebears, bloobs, etc. You've not raided until you're prepped for a high end raid boss, to have a guild with twice your numbers zone in, and have to dash to the zoneline to contest for the zone. Last thing you want is for them to show up mid pull.
  #7  
Old 08-24-2010, 09:26 PM
PhelanKA PhelanKA is offline
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Quote:
Originally Posted by Juvir [You must be logged in to view images. Log in or Register.]
Last thing you want is for them to show up mid pull.
In the early days of Rallos Zek we (Hidden Power/Sabbat) kept 2 full groups at the zone in to kill anyone that zoned in to spoil the party.
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