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  #491  
Old 12-28-2013, 03:39 AM
Bossman Bossman is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Yeah, I guess 2 hours is a bit long.
What if it was a rule like no guild can kill 2/3 consecutive spawns of one mob?

For example TMO kills trak, sits out next one. Fe/IB kills trak next spawn, sits out next one. Now neither FE/IB or TMO can raid the next trak(3rd spawn, 2 since TMO last killed,) he spawns and whoever is capable goes and kills it. That is 3 trakanons, on the 4th TMO would then be eligible to partake...then the 5th FE/IB could go again.


Well after I typed that up it sounded more like a rotation than I originally imagined, but it still seems like a good idea to me.

Repost from other thread....sigh...
Essentially all other guilds not named TMO or FEIB compete against each other for 1/3 of targets outside of VP...not a good solution
  #492  
Old 12-28-2013, 03:40 AM
Troubled Troubled is offline
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Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
Ok, I know this won't be popular before I type it, but I think it is the only system that will work to solve all the problems until Velious when discussions will need to be had again. This isn't a bandaid this is a fix. The reason it will work is because it is simple and easy to follow and understand for even the outside observer.You have to move to a tier based system with as many guilds as there are. Yes rotating some of the mobs will be a part of it and the competition will be held largely at the top end of the raid mobs. The system is as follows.

Veeshan's Peak- Several rules about this zone. If you raid it Naggy and Vox is off limits to your guild. There is no 2 hour wait on spawns inside this zone. There is no rotation on this zone. It stays FFA. Track/Batphone/GET FTE/Kill.

Trakanon- Stays FFA. Track/Batphone/Get FTE/Kill. I know this is going to be one of the unpopular choices to some of the guilds. But you have to EARN your way into VP.

All other Epic piece mobs are on a tiered system which I will list.

Fay
INNY
Sev
VS
CT

If your guild wants to kill these mobs and haven't before they have to request for a spot on Fay. To move to the next mob on the rotation they must kill Fay 2 times cleanly. This will be the case for each mob on the list. You will still have to track and know when your Fay spawns. If 2 hours passes the mob becomes FFA to the entire server and you miss your spot on the rotation. Any guild that kills a FFA mob because of a missed kill by a guild retains their spot on that mobs rotation. There is a reward for knowing when the mob spawns and when 2 hours has passed if a guild fails to mobilize in the time given. If your guild misses the mob 2 times on the rotation you lose your spot on that mobs rotation.

Draco/Maestro/Gore/Tal- all stay FFA. Track it/Batphone it/Mobilize/Kill them

Naggy/Vox- My ideal solution for these 2 would be Weekly serverwide raids for guilds not competing for Mobs in VP. When they are found up. Shout it in EC/Post it on the forums and anyone wanting to participate in the kills get to Solb/Permafrost. That however is up to the guilds not competing in VP to decide. However I think some of the funnest raids I attended when I started playing EQ were the ones people threw together and complete strangers came together to get the mob killed. Would be a nice weekly event for the server.
Kinda cool. What comes after Fay for progressing guilds? Inny? Or whatever they want added to the rot for?
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  #493  
Old 12-28-2013, 03:42 AM
Lazie Lazie is offline
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Quote:
Originally Posted by Troubled [You must be logged in to view images. Log in or Register.]
Kinda cool. What comes after Fay for progressing guilds?
Fay
Inny
Sev
VS
CT
  #494  
Old 12-28-2013, 03:44 AM
Fael Fael is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
But seriously, this...
CT fear kites are my favorite encounter!

Don't take it away from me [You must be logged in to view images. Log in or Register.]

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  #495  
Old 12-28-2013, 03:44 AM
baramur baramur is offline
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Quote:
Originally Posted by Bossman [You must be logged in to view images. Log in or Register.]
Essentially all other guilds not named TMO or FEIB compete against each other for 1/3 of targets outside of VP...not a good solution
I see your point, but atm all other guilds besides tmo/ib/fe are currently getting 1/10 of the raid mobs? Hey if you asked me i would tell you this.

1st week month TMO/IB/FE sits out.
2nd week of month All Compete
3rd week of month TMO/IB/FE/next highest all sit out (but if a mob is up more then 4 hours its open to be engaged by anyone)
4th week All Compete.
  #496  
Old 12-28-2013, 03:45 AM
Lazie Lazie is offline
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Quote:
Originally Posted by Joroz [You must be logged in to view images. Log in or Register.]
Tiered system is shit...

Why have special rules for all the trash raid mobs.

Yet leave the rules the same as now for anything that is worth killing? (epic/key mobs)
? huh...The mobs that drop the epic pieces are the ones being rotated. Bards will still need a Trak kill and be lucky on the drop to finish their epic. Red Scales drop off several mobs like Ragefire,Naggy, and Talendor so they are accessable via different paths. White Scales drop off Vox and Gore so you have ways of earning a scale.
  #497  
Old 12-28-2013, 03:50 AM
Bossman Bossman is offline
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Quote:
Originally Posted by baramur [You must be logged in to view images. Log in or Register.]
I see your point, but atm all other guilds besides tmo/ib/fe are currently getting 1/10 of the raid mobs? Hey if you asked me i would tell you this.

1st week month TMO/IB/FE sits out.
2nd week of month All Compete
3rd week of month TMO/IB/FE/next highest all sit out (but if a mob is up more then 4 hours its open to be engaged by anyone)
4th week All Compete.
The only mobs that sit up for 4 hours are Vox and Gore, and I don't think that either guild should be regularly going for them at this point.
  #498  
Old 12-28-2013, 03:52 AM
Bossman Bossman is offline
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And the thing that really kills me is that the majority of TMO seems to want competition. If you guys want competition then why the fuck did you try to block VP off for so long? Where is the competition in having the best raid zone currently in the game uncontested?
  #499  
Old 12-28-2013, 03:54 AM
Autotune Autotune is offline
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Quote:
Originally Posted by Bossman [You must be logged in to view images. Log in or Register.]
And the thing that really kills me is that the majority of TMO seems to want competition. If you guys want competition then why the fuck did you try to block VP off for so long? Where is the competition in having the best raid zone in the game currently uncontested?
TMO wants someone to do what TMO did. However, the only people willing to do what TMO did are/were in TMO.

Some in TMO just want the loot, so they don't want real competition.

Those two goals line up.
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  #500  
Old 12-28-2013, 03:54 AM
Joroz Joroz is offline
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Quote:
Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
? huh...The mobs that drop the epic pieces are the ones being rotated. Bards will still need a Trak kill and be lucky on the drop to finish their epic. Red Scales drop off several mobs like Ragefire,Naggy, and Talendor so they are accessable via different paths. White Scales drop off Vox and Gore so you have ways of earning a scale.
Every proposed tier system so far is about follow these rules for this mob but not on this one cause it has more value to this guild... agreement needs to present opportunities instead of continuing to promote who can park enough toons at all the "high" priority targets and log them in for 5 minutes at any given notice to kill a raid mob, get the loot on a toon that will... gasp be logged out at another raid target and never actually played. Gearing toons to camp out to get more gear for toons to camp out... see where this is going... camping out a mob isn't raiding... its called being an asshole.
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