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  #341  
Old 12-27-2013, 10:47 PM
radditsu radditsu is offline
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Planar guilds are raids. But not competiton. Nobody races to fear to get those darn frightfingers! Those can and should be dictated by your guild.
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  #342  
Old 12-27-2013, 10:48 PM
Autotune Autotune is offline
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Quote:
Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
Thats one of my quibbles about a weighted system. TMO/fe/ib shouldn't be punished for going after something. Raid guilds need to raid. Most guilds arent raid guilds. Will they be in a new system? Maybe! But raid guilds do put effort in.

Time+effort=loot

This method just adds structure and cuts out anarchy in regards to assholery
Weights aren't bad, if you aren't using them to punish people.

There is a different between adding strategy to what you choose to take out each week and adding a punishment for wanting to kill a target.

Basically, you want it so each week a guild's wants may or may not change based on what is available or what the guild's wants/needs are.

Odds are that most of the time a guild will have left over points and leaving other less wanted targets up instead of killing them for the hell of it which will give other guilds a chance to take out that target. Now add that if a target is left up for 4hours or more it becomes a free target with no cost associated.
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  #343  
Old 12-27-2013, 10:49 PM
Tegellan Tegellan is offline
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Quote:
Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
Planar guilds are raids. But not competiton. Nobody races to fear to get those darn frightfingers! Those can and should be dictated by your guild.
I think you mean No one races ANYMORE. because guilds move on..

the problem is Velious never came out so we coudl not "Move on yet"
  #344  
Old 12-27-2013, 10:50 PM
Troubled Troubled is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Monthly would be wrong, weekly is the way to go.

Sky should stay the way it is, rotated and have no cost association.

VS and Trak should both have high values. VS(easy/great drops) Trak (great drops, access to VP) and both are epic mobs.

PD should have a high value, the same or higher than VS and Trak.

CT, INNY, Draco should have moderately high values. (draco that spawns with CT should be free if the guild who kills CT also kills Draco).

Kunark world dragons and VP dragons (not counting PD) should be equal value and relatively low value.

Naggy/Vox/Maestro should be the same or less than the kunark world dragons.


Raiding planes for gear will not cost anything, neither should royals.
I guess going monthly was a little overzealous. Weekly kind of promotes competition, paired with wise point spending, minus trak and VS, the main points of contention. They should NOT be monopolized by 2 entities.

-Point system seems to have the most rolling support so far.
-Rotations haven't even been mentioned have they? Because you can't know when a mob will spawn and who can really kill it in a reasonable time despite adding themselves to the list/hard to maintain I guess.
-Opting out of certain numbers of spawns after killing one is cool, but point system kinda takes care of that across the board.

I'm still looking for something to make sure that VS isn't rotated weekly between TMO and FE/IB, so a weekly point system that allows VS with multiple other spawns is kind of weak atm.
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  #345  
Old 12-27-2013, 10:53 PM
radditsu radditsu is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Weights aren't bad, if you aren't using them to punish people.

There is a different between adding strategy to what you choose to take out each week and adding a punishment for wanting to kill a target.

Basically, you want it so each week a guild's wants may or may not change based on what is available or what the guild's wants/needs are.

Odds are that most of the time a guild will have left over points and leaving other less wanted targets up instead of killing them for the hell of it which will give other guilds a chance to take out that target. Now add that if a target is left up for 4hours or more it becomes a free target with no cost associated.

Do you think the "big raid" guilds wouldn't like the weighted method due to even less raids per month? By default I am already removing 14 raids they were getting before. I didnt want to seem COMPLETELY out of line and come from a position of "you can only do 15 of 58 boss mobs a month".
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  #346  
Old 12-27-2013, 10:57 PM
radditsu radditsu is offline
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I like monthly. I think it adds more gamesmanship quality. And the variance spikes would even out better.



And just because us nerds are talking about it ddoesn't mean it is getting any support by the guilds ^_^
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  #347  
Old 12-27-2013, 10:59 PM
Yinikren Yinikren is offline
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I am sure most guilds will jump at the opportunity just to raid - if FE and TMO want to spend half of their alloted points each week on VS then that's just fewer mobs they are taking each week as a result.
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Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
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  #348  
Old 12-27-2013, 11:01 PM
Yinikren Yinikren is offline
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This system does seem to have a lot of support - details just need to be hammered out and everyone needs to agree on how it should be run. Literally the only things it needs to get started are a raid forum to decide on points costs for mobs. We can also push for the removal or reduction of variance with we can procure enough evidence that it would no longer help the server.
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Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
  #349  
Old 12-27-2013, 11:04 PM
Troubled Troubled is offline
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Quote:
Originally Posted by radditsu [You must be logged in to view images. Log in or Register.]
I like monthly. I think it adds more gamesmanship quality. And the variance spikes would even out better.



And just because us nerds are talking about it ddoesn't mean it is getting any support by the guilds ^_^
I like monthly too. Adjustment of points possibly needed. Also, rep of BDA here, "casual" nerd reporting in.

Quote:
Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
I am sure most guilds will jump at the opportunity just to raid - if FE and TMO want to spend half of their alloted points each week on VS then that's just fewer mobs they are taking each week as a result.
Not looking for scraps or what they're willing to hand out. Looking for fair server-wide opportunity amongst all raid-capable guilds.
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  #350  
Old 12-27-2013, 11:09 PM
Ravager Ravager is offline
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Quote:
Originally Posted by Troubled [You must be logged in to view images. Log in or Register.]
Not looking for scraps or what they're willing to hand out. Looking for fair server-wide opportunity amongst all raid-capable guilds.
Don't forget a point of entry for up and coming guilds.
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