Quote:
Originally Posted by Autotune
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Point system needs a much better tiered system per raid target than what some of you are suggesting. It's not about limiting a guild to 1 or 2 targets. it's about making them choose between a few high value targets, a bunch of low value targets, or a mix, but keeping any one guild from having a monopoly. While also mixing in some strategy for low level and high level guilds.
I see no reason why a guild should not be able to kill pd, vs, trak and inny in a single week, but i do see a reason why they shouldn't be able to take all of VP, ct, vs, trak, inny, fay, naggy, vox, and tal in a single week.
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Point costs on the mobs would be decided on the server, I did just pull numbers out of my ass to show the system. The idea still stands - a guild can work on epics, farm VP loot, or kill trak for keys, but not all three. They've run out of points for the week.