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#101
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__________________
Supremacy
60 Bard of All ![]() | |||
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#102
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Or new idea: variable tiered bracket
High priority mobs: inny ct vs trak Low priority mobs: all other dragons And Draco Each month: Week 1: all guilds compete, high priority worth 5 points each, low priority worth 2 Week 2: guild with most points may kill 3 high priority And 5 low priority. Guild with second May kill at most 2 and 4 Week 3: top guild 2 high and 3 low, second guild 1 high and 2 low Week 4: top 1/2, second 1/2... Neither guild may kill a target they have killed more than once this month This would set a cap on the mobs killed while also keeping competition to get the best seeds. | ||
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#103
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It just is not true IMO. This shit all started the second variance was introduced. Wanna know why the raid scene is so fucking cutthroat? If I just spent 48 hours watching my computer screen for a mob to pop I damn sure don't want anyone else getting it. Wanna know why we have zerg guilds? Cause you have to mobilize 24/7 and you need those euros. Wanna know why they bitch about carebears? Cause when you have that zerg guild you utterly facerape the content and its zero challenge to you. If the staff wants to know who created the current raid scene, they only need to look in the mirror. Solution: CHANGE THE MECHANICS
Once your playground is in order, then you can ask the players to be nice.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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Last edited by Splorf22; 12-27-2013 at 02:17 PM..
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#104
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#105
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While we are all of course interested in promoting the spirit of cooperation amongst all players on this server, as officers of a guild our first interest is of course with our guild members who have worked so hard to put us where we are. Many of you are right, when TMO returns, it is basically FE/IB fighting them for mobs. If we engage in an agreement to open up mobs to the rest of the server, We have nothing to gain and potentially loot to give up.
HOWEVER, after saying this, we are still open to discussion. We are open to keeping the 2 hours delay after a target kill. If there is an interest in going beyond that, I am sure you are going to have to convince us and the leadership of TMO why and present us with an agreement that benefits us all. What is likely necessary is a meeting between the guilds and perhaps Deru would like to join as well. 2 Officer/GL reps from; FE, IB, TMO, BDA, Taken and Divinity. We can facilitate it in our vent. Morphius Forceful Entry Officer | ||
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#106
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lol why not use the idea of not being able to kill a mob twice in a row but make tmo/fe/ib one entity so that they can still 'compete' with the added benefit that the winner has locked the loser out for the following spawn as well. then the remaining guilds can work out a no consecutive kills policy on the follow up spawn. i know i dint belong in this discussion but the idea amused me enough to post it.
__________________
Pint
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#107
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Supremacy
60 Bard of All ![]() | |||
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#108
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#109
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#110
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