Quote:
Originally Posted by lite
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i remember seeing him soloing in OT, lol. From leather tunic to VP gear.... People that jump immidiately to easy mode are so pathetic. Decorate a character asap = accomplished.
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It is reasons like this that there is such a lash back on variance. It will destroy what some people enjoy so much about our server, but for the greater good of the server health it needs to be done.
I understand there are going to be players that want to play casually and get the best gear in game with a couple hours of work a week. If you are a pure PvE player that doesn't want to compete it is the perfect environment. Creating a social environment with competition, reputation and dynamic end game isn't the focus of everyone. Some people get caught up in nice items and just want to see their character with the shiniest of pixels. It isn't what Everquest was supposed to be but they don't have time to experience Everquest in a legit way so they rely on a crutch. The thought of playing without that crutch can be scary for players like Gream or Retti. They have leaned on the hard work of a couple in their guild and the server rules favoring zergs for so long now, and they do not want to be reliable for putting in as much effort as others to get their pixels.
Elderman is another example of a player that said if he is put on an even playing field with other players and has to compete for content he will quit the game. He wants all end game to be wound up in 3 hours a week. Being treated with entitlements breads laziness and often makes a person very defensive, and even offensive, when their toxic lifestyle is threatened. They are like a cornered dog snarling, ready to bite, to save their easy pixels at the cost of this games last resort for a legit PvP server.
It is a shame everyone can't have what they want but as a developer and fan of Everquest it is a no-brainer to cater to those that want competition and enjoy the spirit of what Everquest PvP was meant to be.