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#121
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Quote:
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#122
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Also notice how their definition of competing is sniping mobs with zero pvp. Variance would result in multiple guilds scrambling with fun and exciting unpredictable pvp skirmishes
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#123
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Quote:
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#124
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Or kill the ones nihilum isn't at at same time which breaks the rotation.
Theoretically opposition can take 50% without ever pvping | ||
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#125
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Quote:
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The best time to implement VARIANCE on Red99 was 18+ months ago! The second best time to implement VARIANCE is RIGHT NOW!
Stop giving the zerg complete control of the server and allow other guilds to be built. Server policy is ruining Red99 end game, only Sirken and Nilbog can fix it! | |||
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#126
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im confused how 8 boss mobs can spawn at the same exact time???????????
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#127
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Quote:
__________________
The best time to implement VARIANCE on Red99 was 18+ months ago! The second best time to implement VARIANCE is RIGHT NOW!
Stop giving the zerg complete control of the server and allow other guilds to be built. Server policy is ruining Red99 end game, only Sirken and Nilbog can fix it! | |||
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#128
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Quote:
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#129
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Repop > take 50% without pvping, force same time repop following week and skew timers further and further. Pvp and disrupt other mobs breaking rotation more and more. Maybe just maybe.
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#130
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those meaningful everquest relationships
jesus your life must be awful | ||
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