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  #21  
Old 12-03-2013, 09:48 PM
Zade Zade is offline
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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
On #3, sometimes people are punished for this, sometimes items are given back, sometimes nothing happens, and there seems at least to us players to be no rhyme or reason to why or why not action is or is not taken. Can we get some information on this? Also, maybe we SHOULD enforce LNS, /shrug.
There is no official standpoint on this because situations vary so differently from situation to situation. If you strip/scam/be a douchebag, I will probably ban you. If you are stripped/scammed/being a douchbag, I will probably ban the person who did it and tell you you are shit out of luck.

In the cases of people being scammed, items can be returned. In some cases, they can not. That's the plain and simple answer. Not ALL scams are cut-and-dry. There are different factors that play into every scenario.

If you have been stripped, then its your own fault for trusting someone in this community of rockstar clean whistles and, as far as I am concerned, you're at fault and deserve your losses.

-------

the baseline exp bonus is still active. The EQMac exp bonus has been removed. Yes, it will "seem" like the exp bonus is gone, but thats just because the EQMac exp bonus was the heat. If you still think its bad, or not on the server, go roll an ogre SK on blue and get to level 5 then hit me up.
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  #22  
Old 12-03-2013, 09:51 PM
vouss vouss is offline
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Just hit level 5 on my blue server ogre sk and I'm looking to have xp bonus on red increased.
  #23  
Old 12-03-2013, 09:55 PM
Eslade Eslade is offline
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Originally Posted by Langrisserx [You must be logged in to view images. Log in or Register.]
what DIMENSION of pixels... size is FILESIZE like bytes to me. 150 pixels would not be very much size.

do you mean height i know you mean height. i think mine is at 150 anyway.
~12.2 x ~12.2 = 150 pixels
Yay math.
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  #24  
Old 12-03-2013, 10:13 PM
heartbrand heartbrand is offline
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Originally Posted by GoodGuyAmes [You must be logged in to view images. Log in or Register.]
At least on the blue server that ogre sk can get a fuckin group.
And this alas is the point that seems to be lost on the devs. At any given moment there are likely only three to five people who you could even group with in your level range, and unfortunately they're probably melees and solo classes who can't group efficiently. You could have a 10000% xp bonus and it wouldn't matter for a melee with double digit pop. The xp bonus at least gave some payoff to melees for sitting around lfg for six hours for one hour or grouping. I don't get why this is so hard for the staff to realize. I challenge the staff to roll a melee here completely untwinked and unguilded and attempt to level here.
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  #25  
Old 12-04-2013, 12:48 AM
compulsion compulsion is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
And this alas is the point that seems to be lost on the devs. At any given moment there are likely only three to five people who you could even group with in your level range, and unfortunately they're probably melees and solo classes who can't group efficiently. You could have a 10000% xp bonus and it wouldn't matter for a melee with double digit pop. The xp bonus at least gave some payoff to melees for sitting around lfg for six hours for one hour or grouping. I don't get why this is so hard for the staff to realize. I challenge the staff to roll a melee here completely untwinked and unguilded and attempt to level here.
The XP bonus is actually probably working against that person. The XP is so fast and easy that there is really very little reason for a solo capable class to go out of their way to group with a melee. If I can make 1/3 of a level in 45 mins, why run over to Guk to group with someone. As long as I just get that XP in as fast as possible, I can just easily solo the camps I may need later or farm plat to twink a melee.

You see this especially with enchanters. They are probably one of the most fun group classes in the game, but because they solo so easily, every chanter on this box just pushes straight for endgame. The more XP bonus, the more incentive for them to ignore lesser classes that would slow them down.

When XP rates were lower I would group largely out of boredom. I was not going to be rewarded with a quick level, so I might go for the reward of a gear upgrade. But again, now that I can just suck it up and blow through a level or two, I'm not likely to waste time grouping with someone who is more likely than not to both slow me down and be an adversary later on down the line.

That latter point is a deficiency of the FFA ruleset, but combined with easy XP, it pretty much insures that very little community will ever exist here. If XP was slower you would be kind of forced to enjoy the ride and take some detours. If XP was slower and you knew that Nubwarr <LFG> would still be a bro 3 months from now instead of selling out for the easy pixels, you might make a new friend. But here? Just chill in your camp and make 60 as fast as you can so you can look out for yourself.
  #26  
Old 12-04-2013, 01:02 AM
rusty81 rusty81 is offline
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Quote:
Originally Posted by compulsion [You must be logged in to view images. Log in or Register.]
The XP bonus is actually probably working against that person. The XP is so fast and easy that there is really very little reason for a solo capable class to go out of their way to group with a melee. If I can make 1/3 of a level in 45 mins, why run over to Guk to group with someone. As long as I just get that XP in as fast as possible, I can just easily solo the camps I may need later or farm plat to twink a melee.

You see this especially with enchanters. They are probably one of the most fun group classes in the game, but because they solo so easily, every chanter on this box just pushes straight for endgame. The more XP bonus, the more incentive for them to ignore lesser classes that would slow them down.

When XP rates were lower I would group largely out of boredom. I was not going to be rewarded with a quick level, so I might go for the reward of a gear upgrade. But again, now that I can just suck it up and blow through a level or two, I'm not likely to waste time grouping with someone who is more likely than not to both slow me down and be an adversary later on down the line.

That latter point is a deficiency of the FFA ruleset, but combined with easy XP, it pretty much insures that very little community will ever exist here. If XP was slower you would be kind of forced to enjoy the ride and take some detours. If XP was slower and you knew that Nubwarr <LFG> would still be a bro 3 months from now instead of selling out for the easy pixels, you might make a new friend. But here? Just chill in your camp and make 60 as fast as you can so you can look out for yourself.

Na... I play an online game to not play a single player game.
  #27  
Old 12-04-2013, 01:03 AM
Kraftwerk Kraftwerk is offline
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Whats happening with sigs now
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Multiplication is used at all levels.
  #28  
Old 12-04-2013, 01:04 AM
Kraftwerk Kraftwerk is offline
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What in the mother fuck.
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Multiplication is used at all levels.
  #29  
Old 12-04-2013, 01:10 AM
Retti_ Retti_ is offline
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DUNNO but ur name aand red particles p good
  #30  
Old 12-04-2013, 01:13 AM
Kraftwerk Kraftwerk is offline
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I did kind of luck out there. My sig turned out p all rite.
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Multiplication is used at all levels.
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