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View Poll Results: Hard Coded vs. Soft Coded Teams
Hard-Coded 152 91.02%
Soft-Coded 15 8.98%
Voters: 167. You may not vote on this poll

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  #101  
Old 11-09-2013, 01:17 PM
Supreme Supreme is offline
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Should just do Ladder then.

Move everyone from Red99 to Blue99 and start Teams/SZ/Whatever every year.
  #102  
Old 11-09-2013, 02:32 PM
Jadian Jadian is offline
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Can we just agree to not listen to the bullshit spewing forth from the people who ruined r99 in the first place?
  #103  
Old 11-09-2013, 02:39 PM
pharmakos pharmakos is offline
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hardcoded because invincible healers are lame
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  #104  
Old 11-09-2013, 03:17 PM
Danien Danien is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Jesus where to begin...

The idea that Teams99 will promote pvp is completely flawed. Let me explain what will happen on T99.

- First 2 months pvp will be great.
- The next 3-4 months most people will migrate to the side who has the most people. Pvp will start to shrink.
- 5+ months in there will be no mass pvp. The only pvp will be people who roll chars on the side with the less people knowing they will have alot of targets to gank. Those pvp fights will be gank, zone, log type of fights.

Right now with an average pop of 150 on R99 there are about 70 pvp kills per night. That is a 46% of kills to player pop per day.

I will bet you any amount of money that in 6+ months on T99 that number will be FAR less. Meaning less pvp... which is the so called goal of T99.


Why not solve this merge issue and balance issue now and allow players to choose their team at character creation?
While I'm not playing at the moment I know that while I played the amount of mass PvP here was scarce at best and I doubt it has changed much ever since.
The greatest thing about a team-server is that it actually promotes community. The mindset of MANY people here have been that if you aren't in my guild, you're against me. Teams give people a bigger incentive to be friendly toward other people since everyone you meet is a potential ally against your natural enemies and they can never really turn on you.
Another problem that it addresses is that people can attack others without feeling like assholes. Will there be more PvP on the new server? I doubt it, but I think and hope it could attract another type of crowd.
  #105  
Old 11-09-2013, 06:16 PM
Tehwoot Tehwoot is offline
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hard coded would work better and be less QQ.
  #106  
Old 11-09-2013, 06:23 PM
MrSparkle001 MrSparkle001 is offline
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Has to be hardcoded but with such a small population there will undoubtedly be a migration to the most populated team which will completely unbalance the server. It is 100% guaranteed to happen. There will be those who purposely play on the smaller team but more will choose the biggest team. Guaranteed.
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  #107  
Old 11-09-2013, 06:36 PM
Nune Nune is offline
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With all due respect, the deals done is it not? If we're doing this by a majority, it's obviously hard coded. Seemingly the only people pushing otherwise have ulterior motives in mind. We should now try and refine what "teams" means because it seems the GMs are willing to do something custom/not classic and it'd be nice to see the community not fuck this up for once with anger and pizza sauce all over their keyboards.

Side note - I do like the idea of hard coded teams not being able to interact with the opposing teams, WoW world PvP style. I'm sure people will just use vent to try and work around this if they're going to be shady about it but it takes a large layer of grief out of the picture.
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  #108  
Old 11-09-2013, 06:57 PM
Furniture Furniture is offline
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If we want the same exact server we have now then yes to softcoded
  #109  
Old 11-09-2013, 06:58 PM
Noselacri Noselacri is offline
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A teams ruleset is pretty meaningless if it isn't hardcoded because the only point of teams is so that there's always people you can rely on to help you, or at the very least not kill you. It makes it much harder for a server to become completely unbalanced and for new players to be griefed off the server before they even have a chance to get started. If they make teams where you can kill people on your own team, they completely defeat the purpose of teams and would be better off just wiping R99 (and fixing resists if those are still fucked, I dunno).

Plain R99 is better than soft teams because soft teams is a pointless system that does nothing but reduce the number of people you can group with. Hard teams serve a purpose the validity of which is arguable -- the PvP will be less pure, but there's a better chance of a balanced server. If they want to make a new server and not just redo R99, the only thing that makes sense is hardcoded teams. I would have preferred if R99 was classic from the start because that's pretty much the reason it failed, but that's too late now.

Hardcoded teams or the whole thing is pointless.
  #110  
Old 11-09-2013, 07:03 PM
Furniture Furniture is offline
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Quote:
Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
Has to be hardcoded but with such a small population there will undoubtedly be a migration to the most populated team which will completely unbalance the server. It is 100% guaranteed to happen. There will be those who purposely play on the smaller team but more will choose the biggest team. Guaranteed.

This is probably true to an extent, and i think it was this way on live (ive always heard evil side was the biggest) but was balanced out in other ways (no bards/druids on evil side, no necros/sks, on good side ect.). I don't think PvP players are going to settle with little to no pvp on this server so there will always be people rolling other teams to keep the pvp alive if it gets down to that. I could be wrong but I don't think the team population balance is really going to be that terrible to the server as a whole
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