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View Poll Results: Hard Coded vs. Soft Coded Teams
Hard-Coded 152 91.02%
Soft-Coded 15 8.98%
Voters: 167. You may not vote on this poll

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  #71  
Old 11-09-2013, 06:51 AM
Pudge Pudge is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Keep in mind, if a merge of red into teams happens.

There HAS to be a way people on red can choose their team no matter race/class. You CANNOT split up guilds.
naw.

Make the teams server Good, Neut, Evil/"Discord" where the evil team is essentially FFA and can attack eachother. this will keep the team from being too zergtastic and overpowering the pixel farmage, because you know the evil pop will be higher b/c it's the "easy" choice.

THEN, when teams merge, make all Red chars join this "Evil/Discord" team. even the bards, etc. that would have been on the "good" team. make some kind of exception, change their deity or whatever.

This keeps all FFA red toons FFA, while also preserving their chars. The fact that they all merge onto one "team" is negated by the discord. Make Evil team have red colored names. make goods+neuts have green/orange whatever.










or.............. would it just be better to split the old mains of some "friends" up? not sure.


PS gms please shut down red while teams is active, only merge red toons just before velious, and keep the eventually merged population safe from empty-box pixel farmage/population splitting. SHUT DOWN RED99 FOR TEAMS
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  #72  
Old 11-09-2013, 08:23 AM
Colgate Colgate is offline
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soft coded teams server will just be free for all with an annoyance thrown in

just hard code it
  #73  
Old 11-09-2013, 08:57 AM
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If teams99 isn't hard coded then polls don't matter just like in Everquest Next!
  #74  
Old 11-09-2013, 09:10 AM
Nune Nune is offline
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I played Tallon Zek on Live, and, in my opinion, Cross-Teaming ruined the server. Pandemonium justified it as "zomg orange tags (Evil races) are SO MUCH more powerful than all the other teams not fair" which is true to an extent, but they just made a guild that had EVERY team in it and monopolized the server.

This forces strategy for guilds in the blueprint: Gonna have to sacrifice having some classes and racial advantages. I suppose, if allowed, guilds could just tag for every team, but come raid time this is going to cause issues, though dividing your raid groups up by teams could mitigate it alot. I voted hard-coded, I feel it adds a layer of planning that soft coded negates
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  #75  
Old 11-09-2013, 09:26 AM
Lowlife Lowlife is offline
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Quote:
Originally Posted by Nune [You must be logged in to view images. Log in or Register.]
This forces strategy for guilds in the blueprint: Gonna have to sacrifice having some classes and racial advantages.
This is a controversial element I agree with. Having Troll SKs, Ogre Warriors, Iksar Monks etc, should be offset by the loss of Bards. So on and so forth.
  #76  
Old 11-09-2013, 09:29 AM
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Quote:
Originally Posted by Nune [You must be logged in to view images. Log in or Register.]
I voted hard-coded, I feel it adds a layer of planning that soft coded negates
I agree. I don't want things to be over-complicated. Give me my team, give me my enemies, and give me PvP. Don't let someone who should be on my team buddy up with my enemy, buff and heal him, and go turncoat on me and ruin said PvP.
  #77  
Old 11-09-2013, 09:38 AM
myxomatosii myxomatosii is offline
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If you want true teams, what I mean by that is actual sides where people work together and strategize without the politics of trolling and invulnerability then hard-coded is the ONLY way.

There are a lot of overweight basement dwellers stereotypical personality archetypes here, living on the forums, the raid scenes, and are ready to pounce on and exploit a hole in the rules to make the game worse for everyone else. Why? I have on idea, but you and I know its true.

You'll have teams 1, 2, and 3. Said guy will be on team 2, with his friend's new shadowknight on team 1 he helped twink up and is helping level. He's leveling in a team 1 zone but can't be fucked with or dispelled (because I assume we aren't getting SZ rules where lower levels swarm higher levels to take them down in such situations) so he's invincible and OOR buffing, thorning, and healing.

He doesn't care about courtesy. Fair play. Etc. Fuck you, the GMs made these the rules therefore it must be right what I'm doing. Rule lawyers, the blathering idiots they are.
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  #78  
Old 11-09-2013, 10:42 AM
Sirken Sirken is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
Sirken assured us that would never happen.
Dont go back on his words now.
i said i was against hardcoding because it would break up guilds if we decided to merge red into teams. however, after discussions i have changed to position to one of pro hardcode because the only reason to go soft would be to protect guilds, and hardcoded is needed to ensure pvp awesomeness long term/big picture. if guilds were split up, yes people would be very butthurt for a few weeks and QQ their faces off, sure. BUT the guilds will just have them reroll and PL them back to 60 in that time. and so the problem with hardcoding is resolved in a few weeks, but the problems associated with softcoding will stay with the server and last forever.


Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
A few ways.
There should be 3 teams. Allow for the person to choose their team at character creation. Don't limit teams based on class and or race. This is the only way you can assure each team is fair and balanced. This will then solve the potential merge issue.
Fair and balanced are not the same thing. the teams will be fair. if u want balance go to WoW or GW2



also, Rogean stated in the public round table discussion that we have zero intention of running 3 servers long term. so one way of another (either red into teams, or, teams into red) expect a merge.
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  #79  
Old 11-09-2013, 10:46 AM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Lowlife [You must be logged in to view images. Log in or Register.]
This is a controversial element I agree with. Having Troll SKs, Ogre Warriors, Iksar Monks etc, should be offset by the loss of Bards. So on and so forth.
Bards can be evil, they can worship rallos zek.
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  #80  
Old 11-09-2013, 10:50 AM
Nune Nune is offline
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I think most of us who have been here for a while knew that was a long term expectation, I just hope the timetable works out. The issue here, so I see, is Nihilium is 100% max geared through Kunark era. So unless you're going to put Valimus out for a while on Teams, Nihi has 0 reason to roll on Teams, they'd be better off staying uncontested on Red, padding their dragon lewts in anticipation for a merge. And even so, they have such an uncontested raid force that they could just run through velimouse on red and max gear, then merge into / take in Teams and be the best geared kids on the block. Nawmsayin.

We want their pop in Teams, and their blood on our swords, their tears in our solo cups. But i believe they will take pixels > fresh reroll/having fun any day of the week : See Red99's current state
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