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#2
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Excellent guide! A couple of factual edits to consider putting into it:
- Strafe running doesn't actually increase speed. What it does is exploits a hit-box. mechanic where you are essentially putting yourself just out of range by virtue of the mob having to run in a diagonal line (the way I've understood it anyways). - Mem blur/mez with blur will have the enemy regen at 5%/tick not 4. Another helpful tip to consider is if someone does choose to us root+blur vs. Mezz, the enemy will stare off into yonder instead of facing the nearest target on its agro list. - If I do multiple charm kills back to back I rarely use my next pet to kill my previous enemy, if when blurred. The only time I do is when I know I've done over 50% to their remaining HP and I know my pet won't take the XP. As I said before though, great guide!
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Impotent Rage - 60 Ranger
Knifeknight - 43 Rogue Yumyums Inmahtumtums - 60 Enchanter *RETIRED* | ||
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