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#31
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It does have to do with PvP, in that their mentality is not about fighting mobs and enjoying the game with friends - in their minds they are engaged in a constant PvP battle with everybody else on the server at all times. They play to compete against players and the server would be better off if they were on red.
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#32
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#33
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I dont think the OP would work beacuse the variance of range on each mob differs soo much! Who is to say that The A team , who is very good at what they do cant take on Trak with 10-12 players or whatever the case may be.. You can't set a limit on numbers when people are fully loaded with Idols, 5 charge Soulfires, Reapers etc. People will try anything so long as you are not kiting VS and other mobs around the zone
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60 Warrior Hitzme
60 Necro Avicii 21 Shaman Stonecold 52 Monk Happytime | ||
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#34
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"Q: What about a raid mob being indefinitely kited or occupied?
A: It is now against server policy to indefinitely kite, or otherwise keep occupied, a raid mob without intention of bringing it to your raid camp. You either bring it to your raid, die, or zone out. Obvious stall-kiting of a raid mob, especially in situations to prevent engagement by another guild, will result in disciplinary actions against the kiter's account, and possibly their raid/guild leadership." It's still in the server raid rules, in Rogeans words, the ultimate authority of the server. The 15 on spawn rule is still there too. Needs to be changed there if you wanna prevent threads like this cause people are gonna get confused when there are different versions of the rules everywhere! | ||
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#35
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Lots of outdated/new rules that have come over the past year+.
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hello i'm cucumbers
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#36
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#37
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Lord Nagafen 6 Lady Vox 6 Dracoliche 6 Innoruuk 12 Cazic Thule 12 Venril Sathir 12 Faydedar 12 Severilous 12 Talendor 12 Gorenaire 12 Trakanon 12 Silverwing 18 Hoshkar 18 Druushk 18 Nexona 18 Phara Dar 18 Xygoz 18 Stop the stalling and kiting. | |||
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#38
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I'm fairly certain my 52 monk, a bard and a bp cleric could kill vox. It would just take forever.
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Butchh | Facetious | Knockers Jayce | Briefs | Squash | ||
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#39
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#40
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The tank engages on spawn. -No kiting -The mob is in camp -Raid force comes to you There is nothing against this rule preventing a tank and healer from initiating a raid encounter, and applying some minimum number of players before the tank and healer can engage is impossible to enforce. I agree DA stalling is silly, but it has been proven to be accepted as ok by GM's since all high end raid guilds use it. | |||
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